LUA issues in latest patch
dianegall opened this issue ยท 1 comments
I understand that a bunch of functions were deprecated. So I am getting this:
Message: Interface/AddOns/IcyVeinsStatPriority/Core.lua:751: attempt to call global 'GetAddOnMetadata' (a nil value)
Time: Wed Aug 14 09:17:40 2024
Count: 1
Stack: Interface/AddOns/IcyVeinsStatPriority/Core.lua:751: attempt to call global 'GetAddOnMetadata' (a nil value)
[string "@Interface/AddOns/IcyVeinsStatPriority/Core.lua"]:751: in function `?'
[string "@Interface/AddOns/IcyVeinsStatPriority/Core.lua"]:726: in function <Interface/AddOns/IcyVeinsStatPriority/Core.lua:725>
Locals: self = IcyVeinsStatPriorityFrame {
Center = Texture {
}
RightEdge = Texture {
}
backdropInfo =
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
LeftEdge = Texture {
}
}
arg1 = "IcyVeinsStatPriority"
(*temporary) = FontString {
}
(*temporary) = "Version: "
(*temporary) = nil
(*temporary) = "IcyVeinsStatPriority"
(*temporary) = "version"
(*temporary) = "attempt to call global 'GetAddOnMetadata' (a nil value)"
addonName = "IcyVeinsStatPriority"
bgColorPicker = IcyVeinsBGColorPicker {
Center = Texture {
}
RightEdge = Texture {
}
backdropInfo =
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
LeftEdge = Texture {
}
}
borderColorPicker = IcyVeinsBorderColorPicker {
Center = Texture {
}
RightEdge = Texture {
}
backdropInfo =
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
LeftEdge = Texture {
}
}
fontColorPicker = IcyVeinsFontColorPicker {
Center = Texture {
}
RightEdge = Texture {
}
backdropInfo =
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
BottomRightCorner = Texture {
}
TopEdge = Texture {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
LeftEdge = Texture {
}
}
versionText = FontString {
}