Mythic Dungeon Tools
phuze opened this issue ยท 1 comments
Is this project dead?
3x iPMythicTimer/cooperation/mdt.lua:115: attempt to get length of field '?' (a nil value)
[string "@iPMythicTimer/cooperation/mdt.lua"]:115: in function `MDTHasDB'
[string "@iPMythicTimer/cooperation/mdt.lua"]:121: in function `CheckMDTVersion'
[string "@iPMythicTimer/main.lua"]:698: in function `OnEvent'
[string "@iPMythicTimer/frames/main.lua"]:5: in function <iPMythicTimer/frames/main.lua:4>
Locals:
self = <table> {
defaultDecor = <table> {
}
MDTdungeon = <table> {
}
PROGRESS_DIRECTION_ASC = 1
theme = <table> {
}
ACOUSTIC_STRING_X3 = "Interface\AddOns\iPMythicTimer\media\acoustic_string_x3.mp3"
PROGRESS_DIRECTION_DESC = 2
FONT_ROBOTO = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
DECOR_FONTSIZE_DELTA = 0
optionList = <table> {
}
localization = <table> {
}
PROGRESS_FORMAT_PERCENT = 1
cleanDungeon = <table> {
}
PROGRESS_FORMAT_FORCES = 2
panel = IPMTOptionsPanel {
}
THEME_ACTIONS_COPY = 2
settingsCategory = <table> {
}
DECOR_FONT = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Regular.ttf"
opened = <table> {
}
fDebug = IPMTDebug {
}
deathRowHeight = 24
season = <table> {
}
DB = <table> {
}
DUNGEON_ARTWORK = "dungeon"
deaths = <table> {
}
fDeaths = IPMTDeaths {
}
TIMER_DIRECTION_DESC = 1
THEME_ACTIONS_IMPORT = 3
AFFIX_TEEMING = 5
backdrop = <table> {
}
TIMER_DIRECTION_ASC = 2
version = 1349
defaultOption = <table> {
}
affixesCount = 4
FONT_ROBOTO_LIGHT = "Interface\AddOns\iPMythicTimer\media\RobotoCondensed-Light.ttf"
fMain = IPMTMain {
}
ignoredNPC = <table> {
}
THEME_ACTIONS_NEW = 1
frames = <table> {
}
THEME_ACTIONS_EXPORT = 4
}
(*temporary) = nil
(*temporary) = "attempt to get length of field '?' (a nil value)"
@phuze
Sorry for long answer.
For some reason github didn't send me notification about new "Issue". I only noticed it manually now.
Although I don't play WoW now, but the project is alive and I try to support it as much as I can (I'm testing the functionality on PTR). Thank you very much for the report. If I'm not mistaken, it was already fixed in the last build.