KeystoneLoot

KeystoneLoot

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Issue in patch 11.0.2

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commented

1x bad argument #2 to '?' (must be a finite number - Usage: self:SetCooldown(start, duration [, modRate]))
[string "=[C]"]: ?
[string "=[C]"]: in function SetCooldown' [string "@KeystoneLoot/xui/dungeon_frame.lua"]:126: in function UpdateTeleport'
[string "@KeystoneLoot/xui/dungeons_tab.lua"]:26: in function Update' [string "@KeystoneLoot/xui/dungeons_tab.lua"]:286: in function <KeystoneLoot/xui/dungeons_tab.lua:276> [string "=[C]"]: in function SetShown'
[string "@KeystoneLoot/app.lua"]:17: in function `KEYSTONELOOT'
[string "@KeystoneLoot/xui/minimap_button.lua"]:106: in function <KeystoneLoot/xui/minimap_button.lua:105>

Locals:
(*temporary) = Cooldown {
}
(*temporary) =

{
isEnabled = true
startTime = 0
modRate = 1
duration = 0
}
(*temporary) = nil
(*temporary) = "must be a finite number - Usage: self:SetCooldown(start, duration [, modRate])"