KeyUI

KeyUI

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Bug on opening KeyUI

nancikennedy opened this issue ยท 1 comments

commented

On Retail, using v2.02 KUI

21x KeyUI/KeyUI.lua:350: attempt to index field 'MouseFrame' (a nil value)
[string "@KeyUI/KeyUI.lua"]:350: in function SwitchBoardMouse' [string "@KeyUI/KeyUI.lua"]:532: in function RefreshKeys'
[string "@KeyUI/KeyUI.lua"]:103: in function Load' [string "@KeyUI/KeyUI.lua"]:35: in function OnClick'
[string "@Masque/Libs/LibDBIcon-1.0-52/LibDBIcon-1.0.lua"]:170: in function <...eMasque/Libs/LibDBIcon-1.0/LibDBIcon-1.0.lua:168>

Locals:
self =

{
CreateMouseUI = defined @KeyUI/MouseKeyUI.lua:42
controlsFrame = KBControlsFrame {
}
GetMouseholder = defined @KeyUI/KeyUI.lua:160
CreateChangerDDMouse = defined @KeyUI/KeyUI.lua:789
ddChangerMouse = KBChangeBoardDDMouse {
}
modif =
{
}
CreateControls = defined @KeyUI/UIKeyboard.lua:46
tooltip = KeyUITooltip {
}
SaveLayout = defined @KeyUI/MouseKeyUI.lua:319
keyboardFrame = KeyUIMainFrame {
}
SaveMouse = defined @KeyUI/MouseKeyUI.lua:8
SaveKeyboard = defined @KeyUI/UIKeyboard.lua:9
CreateDropDown = defined @KeyUI/KeyUI.lua:712
SwitchBoardMouse = defined @KeyUI/KeyUI.lua:346
GetMouse = defined @KeyUI/KeyUI.lua:175
RefreshKeys = defined @KeyUI/KeyUI.lua:515
GetMouseControls = defined @KeyUI/KeyUI.lua:182
CreateMouseControls = defined @KeyUI/MouseKeyUI.lua:57
BattleCheck = defined @KeyUI/KeyUI.lua:853
ButtonMouseOver = defined @KeyUI/KeyUI.lua:206
LoadDropDown = defined @KeyUI/KeyUI.lua:107
NewButtonMouse = defined @KeyUI/MouseKeyUI.lua:349
SetKey = defined @KeyUI/KeyUI.lua:433
CreateTooltip = defined @KeyUI/KeyUI.lua:189
CreateChangerDD = defined @KeyUI/KeyUI.lua:751
LoadSpells = defined @KeyUI/KeyUI.lua:112
CheckModifiers = defined @KeyUI/KeyUI.lua:399
ddChanger = KBChangeBoardDD {
}
dropdown = KBDropDownMouse {
}
spells =
{
}
CreateKeyboard = defined @KeyUI/UIKeyboard.lua:14
CreateMouseholder = defined @KeyUI/MouseKeyUI.lua:13
RefreshControls = defined @KeyUI/UIKeyboard.lua:40
NewButton = defined @KeyUI/KeyUI.lua:230
menu =
{
}
GetKeyboard = defined @KeyUI/KeyUI.lua:138
SwitchBoard = defined @KeyUI/KeyUI.lua:297
GetControls = defined @KeyUI/KeyUI.lua:153
Load = defined @KeyUI/KeyUI.lua:58
CreateDropDownMouse = defined @KeyUI/KeyUI.lua:723
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'MouseFrame' (a nil value)"
addonOpen = true

commented

Should be fixed now in v2.0.3.
Thanks for reaching out to me. May you have a look and can confirm its fixed?