CurseForge - AtlasLoot shows items without correct panes open
tilkinsc opened this issue ยท 1 comments
Alyssia Posted 1 day ago #34
Having an issue with AtlasLoot when viewing crafting recipes.
Message: Interface\AddOns\KiwiItemInfo\Tooltip.lua:65: Usage: GetItemInfo(itemID|"name"|"itemlink")
Time: Wed Oct 16 18:11:52 2019
Count: 78
Stack: Interface\AddOns\KiwiItemInfo\Tooltip.lua:65: Usage: GetItemInfo(itemID|"name"|"itemlink")
[C]: ?
[C]: in function `GetItemInfo'
Interface\AddOns\KiwiItemInfo\Tooltip.lua:65: in function <Interface\AddOns\KiwiItemInfo\Tooltip.lua:33>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function `SetSpellByID'
...e\AddOns\AtlasLootClassic\Button\Profession_type.lua:84: in function `OnEnter'
Interface\AddOns\AtlasLootClassic\Button\Button.lua:111: in function <Interface\AddOns\AtlasLootClassic\Button\Button.lua:104>
Locals:
PoliteKiwi Posted 21 hours ago #36
The problem goes away if atlasloot is open whilst your TradeSkill frame or Crafting frame is open? For example, atlasloot is open whilst enchanting window is open.
On line 63, you could insert on the line before 'local itemName, itemLink...' the following code for a quick fix:
if(i_link == nil or i_link == "[]" or i_link == "") then
return
end
Alyssia Posted 5 hours ago #37
Adding that code fixed it! Thank you!