[Feature Request] Avoid Fading on Enemies
Dahgoth opened this issue ยท 2 comments
I'll try to explain what I mean via screenshots:
As of now it is possible to see nameplates on both in and out of combat enemies but when you target something all other nameplates fading (I have set alpha to 0 to not see non-tracked NPCs in towns and order halls).
I know that I can track enemies to prevent it but it is usefull to not do that so I can see which enemies are tracked for quests and which are not:
TL:DR it should look like this:
- Enemies OoC with you - healthbar
- Enemies IC with you - healthbar and text
- Enemies tracked for quests (in blizz options) - healthbar and text
- Friendly NPCs tracked for quests (in blizz options) - text
- Friendly NPCs not tracked for quests (in blizz options) - nothing
I think it will be enough to have an option to avoid fading on enemies =)
As I already have vague plans to change the way fading behaves (#75), try using this: https://github.com/kesava-wow/kuinameplates-customs/blob/master/custom.avoid-fade-hostile.lua
Read here for how to install it: https://github.com/kesava-wow/kuinameplates-customs
After installing it, hostile nameplates shouldn't fade out at all.