KuiNameplates

KuiNameplates

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pixel correction and the case of the disappearing text

kesava-wow opened this issue ยท 4 comments

commented

As in: 63110e7

I'd rather not have to hide/show. Without hide/show the text disappears whenever a frame moves. SetPoint works better now (with the ignore ui scale option), but textures still jitter.

commented

during part of the legion beta the following was necessary to stop texture flashing:

/script releaseuitextures 0

something similar this time? beta only?

commented

No longer an issue in 8.1.

commented

stiiiiill happening on live

commented

From IRC:
"TSquare 21.09.2018
Tercioo: I think there is a "nounload" attribute for textures
I don't think it's used in our UI, so I'm not sure how well it works
a cursory scan appears that it should"

That attribute is xml only, but try asking whether they can make it available.