Not working with beta 10.0.2.45480
Wanny opened this issue ยท 3 comments
Upon typing /ltm and pressing Enter, the following error appears:
Time: Thu Sep 8 08:46:23 2022
Count: 1
Stack: Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2782: attempt to index global 'InterfaceOptionsFrame' (a nil value)
[string "@Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua"]:2782: in function <Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2627>
[string "@Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua"]:2801: in function `?'
[string "@Interface/FrameXML/ChatFrame.lua"]:5218: in function `ChatEdit_ParseText'
[string "@Interface/FrameXML/ChatFrame.lua"]:4882: in function `ChatEdit_SendText'
[string "@Interface/FrameXML/ChatFrame.lua"]:4918: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Locals: str = ""
str = ""
arg1 = nil
arg2 = nil
arg3 = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = " "
(*temporary) = ""
(*temporary) = 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'InterfaceOptionsFrame' (a nil value)"
LeaMapsLC = <table> {
BattleMapSize = 300
MaxMapPosX = 0
PlayerInCombat = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2289
NoMapFade = "On"
MapPosA = "TOPLEFT"
IncreaseZoom = "Off"
BattleMapX = -47
MapPosY = -94
CenterMapOnPlayer = "Off"
tintAlpha = 1
StickyMapFrame = "Off"
AddonVer = "9.2.28"
MapPosR = "TOPLEFT"
ScaleWorldMap = "Off"
BattleCenterOnPlayer = "Off"
CfgBtn = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2487
BattleMapA = "BOTTOMRIGHT"
ShowIcons = "On"
IsMapsShowing = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2210
MakeTx = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2396
MakeCB = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2414
CoordsLargeFont = "Off"
LoadVarAnc = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2240
LockOption = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2308
tintBlue = 1
MaxMapPosA = "CENTER"
MakeSL = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2509
MaxMapScale = 1
TipSee = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2250
MapScale = 1
ReloadCheck = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2375
ShowTooltip = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2267
BattleMapOpacity = 1
tintRed = 0.600000
EventFrame = Frame {
}
BattleMaxZoom = 1
EnableMovement = "On"
ShowCoords = "On"
UnlockMap = "Off"
EnhanceBattleMap = "Off"
IncreaseZoomMax = 2
SetDim = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2328
HideConfigPanels = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2203
MapPosX = 16
MainPanelA = "CENTER"
ShouldZoomInstantly = 0
MainPanelX = 0
MainPanelY = 0
LoadVarChk = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2220
MainPanelR = "CENTER"
Print = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2284
MaxMapPosR = "CENTER"
RememberZoom = "Off"
SaveZoomLevel = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:1008
ShowMinimapIcon = "On"
RevealMap = "On"
BattleMapR = "BOTTOMRIGHT"
NoMapEmote = "On"
PageF = Frame {
}
BattlePlayerArrowSize = 12
LockItem = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2297
BattleGroupIconSize = 8
MaxMapPosY = 0
NoMapBorder = "Off"
CreateBar = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2090
BattleMapY = 83
MakeWD = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2404
UseDefaultMap = "Off"
CreateButton = <function> defined @Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:2338
HideTownCity = "On"
CreatePanel = <function> defined @Interface/AddOns/L```
Many thanks for your report. This is fixed in the latest releases:
Leatrix Maps - 9.2.29 or later
Leatrix Plus - 9.2.31 or later
Leatrix Sounds - 9.2.28 or later
It might take a while for the updates to appear. CurseForge had an internal issue which delayed addon packaging so they now have a packaging backlog to clear. It could take a few hours.