Leatrix Maps (The War Within)

Leatrix Maps (The War Within)

9M Downloads

Reload button throws a tooltip error when on a settings page

KOVIKO opened this issue ยท 1 comments

commented

When a setting is changed that requires a reload, then you click one one of the cogs to edit specific settings, and then roll over the "Reload" button (that is now below a "Back to Main Menu" button), the following error occurs:

Message: Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:1790: Usage: GameTooltip:SetText("text" [, color, wrap])
Time: Mon Nov 21 16:30:08 2022
Count: 3
Stack: Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:1790: Usage: GameTooltip:SetText("text" [, color, wrap])
[string "=[C]"]: in function `SetText'
[string "@Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua"]:1790: in function <Interface/AddOns/Leatrix_Maps/Leatrix_Maps.lua:1778>

Locals: (*temporary) = GameTooltip {
 0 = <userdata>
 SetQuestLogRewardSpell = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetQuestPartyProgress = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 ProcessLineData = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:303
 SetPvpTalent = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetRuneforgeResultItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetHyperlink = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetUnit = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetAzeriteEssence = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetVoidDepositItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetVoidWithdrawalItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 waitingForData = false
 OnLoad = <function> defined @Interface/FrameXML/GameTooltip.lua:927
 SetInfoBackdropStyle = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:338
 shoppingTooltips = <table> {
 }
 SetSocketGem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 updateTooltipTimer = 0.133000
 ItemTooltip = Frame {
 }
 StatusBar = GameTooltipStatusBar {
 }
 SetLootCurrency = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetSlottedKeystone = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetWorldCursor = <function> defined @Interface/FrameXML/GameTooltip.lua:952
 SetLootItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetMerchantCostItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 GetUnit = <function> defined @Interface/FrameXML/GameTooltip.lua:994
 SetOwnedItemByID = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetItemInteractionItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetQuestLogSpecialItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 TextRight1 = GameTooltipTextRight1 {
 }
 SetEnhancedConduit = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetRecipeReagentItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetQuestCurrency = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 supportsDataRefresh = true
 SetWeeklyReward = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetMerchantItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetPvpBrawl = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 SetAchievementByID = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 BottomOverlay = Texture {
 }
 SetSpellByID = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 supportsItemComparison = true
 SetSocketedRelic = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 ProcessInfo = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:236
 ProcessLines = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:293
 NineSlice = Frame {
 }
 SetInventoryItem = <function> defined @Interface/SharedXML/Tooltip/TooltipDataHandler.lua:444
 RefreshData = <function> defined @Int

This was tested with all other addons disabled. The "Reload" button works fine when on the main menu.

commented

Many thanks for your report. Excellent reporting with all the information needed. I checked all addons just to make sure and this bug only exists in LTM for Dragonflight. It's fixed in 10.0.12.alpha.1.