LibGetFrame

LibGetFrame

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Feature Request: Expose interface to get player unit frame directly

inkounter opened this issue · 3 comments

commented

Please add to the public interface a way to retrieve the player unit frame, even when the player is in a group. For example, add an ignoreGroupFrame option, or expose defaultPlayerFrames so I can plug that in as the value for framePriorities.

commented

I added 2 new options
ignorePartyFrame : boolean (default false)
partyFrames: default

{
    "^AleaUI_GroupHeader",
    "^SUFHeaderparty",
    "^ElvUF_PartyGroup",
    "^oUF_.-Party",
    "^PitBull4_Groups_Party",
    "^CompactParty",
}
commented

Thanks, but in my use case, I also want to ignore raid frames. It doesn't look like the new changes fully cover my need.

commented

I added ignoreRaidFrame & raidFrames options too