Feature Request: Expose interface to get player unit frame directly
inkounter opened this issue · 3 comments
Please add to the public interface a way to retrieve the player unit frame, even when the player is in a group. For example, add an ignoreGroupFrame
option, or expose defaultPlayerFrames
so I can plug that in as the value for framePriorities
.
I added 2 new options
ignorePartyFrame : boolean (default false)
partyFrames: default
{
"^AleaUI_GroupHeader",
"^SUFHeaderparty",
"^ElvUF_PartyGroup",
"^oUF_.-Party",
"^PitBull4_Groups_Party",
"^CompactParty",
}
Thanks, but in my use case, I also want to ignore raid frames. It doesn't look like the new changes fully cover my need.