LUI Core

LUI Core

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GameTooltip:SetUnitDebuffByAuraID("unit", auraInstanceID, "filter"

Pahn1988 opened this issue ยท 1 comments

commented

[string "@Interface/AddOns/LUI/api/oUF11/elements/auras.lua"]:80: in function `UpdateTooltip'
[string "@Interface/AddOns/LUI/api/oUF11/elements/auras.lua"]:93: in function <Interface/AddOns/LUI/api/oUF11/elements/auras.lua:86>

Locals:
(*temporary) = GameTooltip {
0 =
OnBackdropLoaded = defined @Interface/SharedXML/Backdrop.lua:152
textLeft1Font = "GameTooltipHeaderText"
ItemTooltip = Frame {
}
SetShapeshift = defined =[C]:-1
updateTooltipTimer = 0.167000
SetBackdropBorderColor = defined @Interface/SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
TextRight1 = GameTooltipTextRight1 {
}
hasMoney = 1
ApplyBackdrop = defined @Interface/SharedXML/Backdrop.lua:294
SetBackdrop = defined @Interface/SharedXML/Backdrop.lua:329
ClearBackdrop = defined @Interface/SharedXML/Backdrop.lua:282
TopOverlay = Texture {
}
GetBackdropBorderColor = defined @Interface/SharedXML/Backdrop.lua:409
GetBackdrop = defined @Interface/SharedXML/Backdrop.lua:347
TextLeft1 = GameTooltipTextLeft1 {
}
comparing = false
waitingForData = false
GetBackdropColor = defined @Interface/SharedXML/Backdrop.lua:390
SetBorderBlendMode = defined @Interface/SharedXML/Backdrop.lua:266
Center = Texture {
}
numMoneyFrames = 1
BottomEdge = Texture {
}
SetAction = defined =[C]:-1
BottomRightCorner = Texture {
}
layoutType = "TooltipDefaultLayout"
shoppingTooltips =

{
}
BottomLeftCorner = Texture {
}
TopRightCorner = Texture {
}
SetupTextureCoordinates = defined @Interface/SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = defined @Interface/SharedXML/Backdrop.lua:182
BottomOverlay = Texture {
}
TopLeftCorner = Texture {
}
backdropInfo =
{
}
textRight1Font = "GameTooltipHeaderText"
SetPetAction = defined =[C]:-1
GetEdgeSize = defined @Interface/SharedXML/Backdrop.lua:188
NineSlice = Frame {
}
textLeft2Font = "GameTooltipText"
TopEdge = Texture {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
textRight2Font = "GameTooltipText"
HasBackdropInfo = defined @Interface/SharedXML/Backdrop.lua:278
ClearLines = defined =[C]:-1
needsReset = true
SetupPieceVisuals = defined @Interface/SharedXML/Backdrop.lua:246
SetBackdropColor = defined @Interface/SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
Show = defined =[C]:-1
}
(*temporary) = "target"
(*temporary) = 66173

commented

2x Interface/AddOns/LUI/api/oUF11/elements/auras.lua:80: Usage: GameTooltip:SetUnitDebuffByAuraID("unit", auraInstanceID, "filter")
[string "=[C]"]: in function SetUnitDebuffByAuraInstanceID' [string "@Interface/AddOns/LUI/api/oUF11/elements/auras.lua"]:80: in function UpdateTooltip'
[string "@Interface/AddOns/LUI/api/oUF11/elements/auras.lua"]:93: in function <Interface/AddOns/LUI/api/oUF11/elements/auras.lua:86>

Locals:
(*temporary) = GameTooltip {
0 =
OnBackdropLoaded = defined @Interface/SharedXML/Backdrop.lua:152
textLeft1Font = "GameTooltipHeaderText"
ItemTooltip = Frame {
}
SetShapeshift = defined =[C]:-1
updateTooltipTimer = 0.029000
SetBackdropBorderColor = defined @Interface/SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
TextRight1 = GameTooltipTextRight1 {
}
hasMoney = 1
ApplyBackdrop = defined @Interface/SharedXML/Backdrop.lua:294
SetBackdrop = defined @Interface/SharedXML/Backdrop.lua:329
ClearBackdrop = defined @Interface/SharedXML/Backdrop.lua:282
TopOverlay = Texture {
}
GetBackdropBorderColor = defined @Interface/SharedXML/Backdrop.lua:409
GetBackdrop = defined @Interface/SharedXML/Backdrop.lua:347
TextLeft1 = GameTooltipTextLeft1 {
}
comparing = false
waitingForData = false
GetBackdropColor = defined @Interface/SharedXML/Backdrop.lua:390
SetBorderBlendMode = defined @Interface/SharedXML/Backdrop.lua:266
Center = Texture {
}
numMoneyFrames = 1
BottomEdge = Texture {
}
SetAction = defined =[C]:-1
BottomRightCorner = Texture {
}
layoutType = "TooltipDefaultLayout"
shoppingTooltips =

{
}
BottomLeftCorner = Texture {
}
TopRightCorner = Texture {
}
SetupTextureCoordinates = defined @Interface/SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = defined @Interface/SharedXML/Backdrop.lua:182
BottomOverlay = Texture {
}
TopLeftCorner = Texture {
}
backdropInfo =
{
}
textRight1Font = "GameTooltipHeaderText"
SetPetAction = defined =[C]:-1
GetEdgeSize = defined @Interface/SharedXML/Backdrop.lua:188
NineSlice = Frame {
}
textLeft2Font = "GameTooltipText"
TopEdge = Texture {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
textRight2Font = "GameTooltipText"
HasBackdropInfo = defined @Interface/SharedXML/Backdrop.lua:278
ClearLines = defined =[C]:-1
needsReset = true
SetupPieceVisuals = defined @Interface/SharedXML/Backdrop.lua:246
SetBackdropColor = defined @Interface/SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
Show = defined =[C]:-1
}
(*temporary) = "target"
(*temporary) = 5103