LunaUnitFrames

LunaUnitFrames

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Don't show energy/mp5 ticker when the power bar is full

Hvalfisk opened this issue · 2 comments

commented

Or maybe only show it when in combat

commented

No. Because you attack when the next tick is about to happen.

commented

How about hiding it if all these apply:
Power bar is full
Out of combat
Not targeting a hostile

So it is always shown if you either don't have full power bar, if you are in combat or if you are targeting a hostile.