Babble-Spell.Lua-Error
Mixuspidelix opened this issue ยท 2 comments
download the newest master-version and put the old wtf.lua files out but the Lua-Error is still there... :(
the Lua-Error pops up then i click of a makro-spell like this >
/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Sturmangriff"); else CastSpellByName("Kampfhaltung()"); end;
/script if not IsCurrentAction(49) then UseAction(49) end;