LunaUnitFrames

LunaUnitFrames

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Babble-Spell.Lua-Error

Mixuspidelix opened this issue ยท 2 comments

commented

should be fixed in master

commented

download the newest master-version and put the old wtf.lua files out but the Lua-Error is still there... :(
the Lua-Error pops up then i click of a makro-spell like this >

/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Sturmangriff"); else CastSpellByName("Kampfhaltung()"); end;
/script if not IsCurrentAction(49) then UseAction(49) end;