LunaUnitFrames

LunaUnitFrames

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Luna Unit Frames macro support

omakaroni opened this issue ยท 1 comments

commented

1.12.1
Warrior that slam can use /run if not _a then for i=1,72 do if IsAttackAction(i) then _a=i end end end if not IsCurrentAction(_a)then UseAction(_a)end if st_timer>UnitAttackSpeed"player"*0.9 then CastSpellByName"Slam()" end to time slams on swing timers with this macro: https://github.com/EinBaum/SP_SwingTimer
so im looking for something similar with luna, example macro that can cast powershift as a druid only if lunas energy tick is about to end

Is something like this possible or can you make it possible?

commented

/run if GetTime()-LUFUnitplayer.powerBar.ticker.startTime>1.7 then CastSpellByName("Tiger's Fury") end