LunaUnitFrames

LunaUnitFrames

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healcom - delayGrpHeal

Opened this issue ยท 2 comments

commented

[2015/04/13 11:50:11-328]: HealComm-1.0\HealComm-1.0.lua:1056: attempt to index field ?' (a nil value) HealComm-1.0\HealComm-1.0.lua:1056: in functiondelayGrpHeal'
HealComm-1.0\HealComm-1.0.lua:1169: in function method' AceEvent-2.0\AceEvent-2.0.lua:318: in functionTriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:902: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:894>

accours since i installed QuestAnnouncer
every fight like 10 times :o

edit: no more errors with after i added
if not result[2] == "0" then
HealComm.delayGrpHeal(arg4, result[2])
end
at healcomm-1.0.lua on line 1169

commented

I'm guessing QuestAnnouncer brings its own AceEvent along. Which might break HealComm.

commented

I guess using player names as names for my events was just asking for trouble. Anyway i fixed that. If theres further issues don't hesitate to msg me. I really appreciate this.