LunaUnitFrames

LunaUnitFrames

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Target/Retarget Sound Bug

Anghammar opened this issue ยท 0 comments

commented

The implementation of the target/retarget sounds is not consistent with how it works on Blizzards default UI. The target sound is played when the target frame is created, but not again when you already have the frame showing and change target. In Blizzards default UI, you get the sound every time you change target.