LunaUnitFrames

LunaUnitFrames

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set focus error

kakkakk opened this issue ยท 1 comments

commented

105x ...aUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0-93.lua:762: attempt to perform arithmetic on local 'requiresLevel' (a nil value)
[string "@LunaUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0-93.lua"]:762: in function <...aUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:755>
[string "@LunaUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0-93.lua"]:1455: in function <...aUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1453>
[string "=(tail call)"]: ?
[string "@LunaUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0-93.lua"]:2248: in function `?'
[string "@LunaUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0-93.lua"]:2702: in function <...aUnitFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2698>

Locals:
spellData =

{
interval = 1
levels =
{
}
ticks = 10
averages =
{
}
}
spellName = "Health Funnel"
spellRank = nil
average = nil
requiresLevel = nil
(*temporary) = defined =[C]:-1
(*temporary) = 67
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on local 'requiresLevel' (a nil value)"
type = defined =[C]:-1
min = defined =[C]:-1
playerLevel = 67

commented

Fixed with latest release.