Masque

Masque

7M Downloads

Bug: Error Message

Cimji opened this issue ยท 11 comments

commented

Game Flavor

Retail

Game Version

9.2.0

Add-On Version

9.2.0

Description

Not sure what is the problem, just getting an error message.

Steps To Reproduce

  1. Made sure I have it updated
  2. Uninstalled it and downloaded it again
  3. It on all characters, even just with the base Masque addon

Error Message

9x ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-82.lua:518: Usage: AceConfigDialogTooltip:SetText("text" [, color, wrap])
[string "=[C]"]: in function `SetText'
[string "@Masque\Libs\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-82.lua"]:518: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:501>
[string "=[C]"]: ?
[string "@Masque\Libs\AceGUI-3.0\AceGUI-3.0-41.lua"]:72: in function <Masque\Libs\AceGUI-3.0\AceGUI-3.0.lua:70>
[string "@Masque\Libs\AceGUI-3.0\AceGUI-3.0-41.lua"]:306: in function `Fire'
[string "@Masque\Libs\AceGUI-3.0-41\widgets\AceGUIWidget-ColorPicker.lua"]:42: in function <...Libs\AceGUI-3.0\widgets
\AceGUIWidget-ColorPicker.lua:41>

Screenshots

image

commented

Alright. What about with only Masque enabled, nothing else. Can you copy/paste that error?

commented

The error seems be truncated. Is it possible for you to grab the entire error? If the error appears with just Masque installed, can you post that error? Also, exactly when is the error occurring? Eg, log-in, opening the settings, mouse-over, etc.

commented

No, it seems that i can't get the whole error.

commented

Only the base masque addon, and not the other masque skins, like cirque

commented

No, I mean with Masque as the only add-on installed/enabled.

commented

No, haven't tired that

commented

Some add-ons share libraries. Often, when an add-on uses a shared library and it throws an error, that error gets propagated to another add-on. Disable everything but Masque and then enable add-ons one at a time, reloading each time, until the error returns. That's your culprit.

commented

@Cimji Any update on this?

commented

@StormFX Hi, as far as I can tell it happens when Elvui is on.

5x [ADDON_ACTION_BLOCKED] AddOn 'ElvUI' tried to call the protected function 'PartyMemberFrame1:Hide()'.
[string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519>
[string "=[C]"]: in function `Hide'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:1267: in function <ElvUI\Core\Modules\UnitFrames\UnitFrames.lua:1257>
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:1343: in function `DisableBlizzard'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:1180: in function `UpdateAllHeaders'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:961: in function `HandleSmartVisibility'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:966: in function `?'
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:119: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[string "=[C]"]: ?
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:29: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:64: in function `Fire'
[string "@ElvUI\Libraries\Core\Ace\AceEvent-3.0\AceEvent-3.0-4.lua"]:120: in function <...vUI\Libraries\Core\Ace\AceEvent-3.0\AceEvent-3.0.lua:119>

5x [ADDON_ACTION_BLOCKED] AddOn 'Masque' tried to call the protected function 'SecureStateDriverManager:SetAttribute()'.
[string "@!BugGrabber\BugGrabber.lua"]:519: in function <!BugGrabber\BugGrabber.lua:519>
[string "=[C]"]: in function `SetAttribute'
[string "@FrameXML\SecureStateDriver.lua"]:10: in function <FrameXML\SecureStateDriver.lua:8>
[string "=(tail call)"]: ?
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:1092: in function `CreateAndUpdateHeaderGroup'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:1184: in function `UpdateAllHeaders'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:961: in function `HandleSmartVisibility'
[string "@ElvUI\Core\Modules\UnitFrames\UnitFrames.lua"]:966: in function `?'
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:119: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[string "=[C]"]: ?
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:29: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
[string "@Masque\Libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua"]:64: in function `Fire'
[string "@ElvUI\Libraries\Core\Ace\AceEvent-3.0\AceEvent-3.0-4.lua"]:120: in function <...vUI\Libraries\Core\Ace\AceEvent-3.0\AceEvent-3.0.lua:119>
commented

@Cimji:
The first batch is from ElvUI, though that could just be propagation. The second set is a cascade from the first. Out of curiosity, can you disable any ElvUI module that isn't affected by Masque so that only Masque and those portions of ElvUI that Masque skins are active?

commented

Have you found a resolution for this?