Bug: Borders not Being Skinned
ascott18 opened this issue ยท 5 comments
In the alpha, skins with borders are no longer creating the border on target frames. This includes:
- TellMeWhen (https://github.com/ascott18/TellMeWhen) - ascott18/TellMeWhen#1684
- https://github.com/ascott18/Masque-Skinner-Blizz-Buffs
- https://github.com/ascott18/Masque-Skinner-ShadowedUF
- Probably my two other "Masque Skinner" addons as well, although I don't use Pitbull or Zperl and so haven't tested them specifically
TellMeWhen above, ShadowedUF buffs left, Dominos below (which is working correctly); Using skin "Renaitre: Square":
Is it just the "Normal" layer that's not being created/skinned? IE, are the groups showing up in Masque's GUI and changing size, etc, when a different skin is selected?
I'll install these add-ons when I get home and see if I can narrow down the issue. I can't think of anything I've changed that would affect only the "Normal" region, but you never know. >.<
Actually, I know what's wrong. I added the "Normal" region to the list of layers to search for and forgot to remove the or false
part on line 27. Remove the or false
part on that line and see if that fixes it.
FYI, this is addressed in the next alpha, as I'm rewriting a bunch of the internal code. But I'll create a relevant commit to close this, once you've confirmed that it fixes the issue.
FYI, this is addressed in the next alpha, as I'm rewriting a bunch of the internal code. But I'll create a relevant commit to close this, once you've confirmed that it fixes the issue.
This fixed it for me.