Masque

Masque

7M Downloads

Bug: Borders not Being Skinned

ascott18 opened this issue ยท 5 comments

commented

In the alpha, skins with borders are no longer creating the border on target frames. This includes:

TellMeWhen above, ShadowedUF buffs left, Dominos below (which is working correctly); Using skin "Renaitre: Square":
image

commented

Is it just the "Normal" layer that's not being created/skinned? IE, are the groups showing up in Masque's GUI and changing size, etc, when a different skin is selected?

I'll install these add-ons when I get home and see if I can narrow down the issue. I can't think of anything I've changed that would affect only the "Normal" region, but you never know. >.<

commented

Actually, I know what's wrong. I added the "Normal" region to the list of layers to search for and forgot to remove the or false part on line 27. Remove the or false part on that line and see if that fixes it.

commented

FYI, this is addressed in the next alpha, as I'm rewriting a bunch of the internal code. But I'll create a relevant commit to close this, once you've confirmed that it fixes the issue.

commented

FYI, this is addressed in the next alpha, as I'm rewriting a bunch of the internal code. But I'll create a relevant commit to close this, once you've confirmed that it fixes the issue.

This fixed it for me.

commented

This should be fixed in the latest alpha. Closing.