Monolith DKP

Monolith DKP

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Suggestion/Feature: Softcap DKP (Earn less above a threshhold)

Cartinaa opened this issue ยท 0 comments

commented

Would it be possible for people above a certain DKP to earn less from Boss Bonus DKP? My guild has a softcap system that would be splendid if it worked in monoDKP.

  1. A soft cap would be able to be set (e.g 500 DKP)
  2. When a player earns any DKP above the set number, they gain only a % (can be set) of the DKP

Example:

  • Player has 520 DKP,
  • Softcap is set to 500 DKP,
  • Boss kill bonus is 20 DKP.
  • The "Soft cap %" is set to be 10%.

The player is above 500 DKP, he now earns 2 DKP instead of 20. Thus he has 522 DKP after the kill.

Example 2:

  • Player has 492 DKP
  • Softcap is set to 500 DKP
  • Boss kill bonus is 20 DKP
  • The "Soft cap %" is set to be 10%

So 8 DKP is used to bring the player to 500, then the remainder of 12 is softcapped and adjusted to be 1.2 DKP (10% of 12), the player now has 501.2 after the boss.

DKP spent is not adjusted at all. So even above soft cap 10 spent DKP is still 10 less DKP