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Predictive spells during opener is often blank

DeadJim606 opened this issue ยท 2 comments

commented

It appears that the use of unique spell names to support the Opener routines (an obvious hack on my part) is causing nil images on predictive window. Trap for the extraneous '1' or '2' and remove (Or, put in a graphic [Opener] so the player knows they're in Opener.. revert to normal during normal rotation)

commented

ok, I thought it was my Spell name kludge ({spell}1 and {spell}2). I gsub'd the names yet still see blanks.... continuing to look into this...

commented

Not an issue with gsub.. I was blending LUA and Ruby in my head. Resolved.