Flyout meny does not seem to work with items in toybox, IE wormholes and teleports
Holocus opened this issue ยท 3 comments
I have used this macro before Neuron to keep all teleport items in the same button, but with Neuron it seems like it's not listing any of the items from the toybox
/flyout s,i:Tome of Town Portal,"death gate","hearthstone","admiral","dimensional","Kirin Tor Beacon","Jaina","Direbrew","Time-Lost","Blessed Medallion of","Wormhole Centrifuge":l:r:l:3:m:s
Everything except the differrent Dimensional Rippers and wormhole centrifuge shows up on the button.
My druid/engineer using exactly the following and it works nicely.
/flyout ,spell,item,fun:dreamwalk, wormhole, beacon, signet of the kirin. time-lost art, cloak of coord, wrap of unity, argent cusader tabard, admiral, emblem of margoss, flight master's wh, direbrew, innkeeper, dalaran heart, garrison heart, !corbyn:L:B:T:3:M
When developing such flyouts, many problems are solved by the simple /reload
. :)
But here are also some dragons :)
The teleportation cloaks like the Wrap of unity
should work as: 1. click equips the cloak, (this works), and the second click should start the teleportation and this (unfortunately) doesn't works. (So you must click the cloak on the character screen)
Also, if I copy the above to some other character, (e.g. to some which doesn't have the time-lost artefact
or missing the signet of the kirin tor
, it simply doesn't shows the missing items - this is the correct behaviour.
But also would be nice to have similar functionality for example for the "unusable" items, e.g. even if I have some wormhole
toys (which are usable only by engineers) or even some dimensional ripper ..
toys which needs not only engineer but a specified type of engineer (goblin engineering) these toys should not be showed for non-engineers. Also, for example the Nature's Beacon
is druid-only, so should not be showed for other classes...