Neuron

Neuron

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Button icons aren't changing dynamically based on target conditions

raysmith59 opened this issue ยท 2 comments

commented

My healing toons tend to have dual-purpose buttons along the lines of:

/cast [harm] Solar Wrath(); Rejuvenation()

Idea being if a hostile is targeted, the Solar Wrath will show and will be cast if used, otherwise Rejuvenation will show and be cast when used.

At some point this stopped happening. In testing just now the icon is changing but only when the button is pushed, it isn't changing on target or change/loss of target.

There may be other conditional issues but this is the only one I use regularly and the only one I've noticed.

commented

Can you test this fix in MASTER and let me know if it fixes it?

commented

Looks good.