Neuron

Neuron

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0.9.13 : Visibility states trouble

SirLagardere opened this issue ยท 5 comments

commented

Hi,
I've just encounter a bug on bar's visibility states. It seems only applied after a reload of the UI.
I was testing the "out of combat" trigger.
Regards

commented

we've added an "apply" button that reloads the ui when the visibility states are updated which should work around this issue

we should reduce our reliance on reloads, but i view this as something that is better approached through architectural changes than through whack a mole bug fixes.

commented

Is this for just that one state, or do all need a reload first?

commented

Can you be more specific? What troubles are you experiencing, and if you have a LUA error can you post it?

commented

So, I've just made few more tests. Seems to only be for the "in combat" "out of combat" state. As soon as I add another state like "Alt up" or "Alt down", if I press the Alt key, the visible states are updated as intended, then I can switch bak the "Alt" state to keep my out/in combat and it works.
No lua error is thrown, it just feels like a missing event to refresh the visibility state list of the bar.
My bars only use at this time these triggers (in combat / out of combat), everything else is checked.

commented

Ok I'll look into it. Thanks for reporting