Buttons not red-out for abilities out of range
TruthNZ opened this issue ยท 2 comments
Issue description:
Previous versions of Neuron used to red-out buttons when the ability was out of range. I believe it's a bug in the current version that this no longer happens
How to reproduce:
- Place a ranged ability on to a bar.
- Move out of range of a valid target for that ability.
Button does not change (go reddish) like it used to.
Technical info:
Addon Version: Main Branch at ff08be4
Client: Retail 10.0.2.46924
i've noticed this too. i haven't made it a priority over getting the new gui done yet since it still works without it.
it's only mildly annoying to me, but i can bump up the priority if it's game breaking to people. but that will take time away from finishing the gui and the first alpha of neuron next ;-)