nPlates 2.0

nPlates 2.0

147k Downloads

Latest nPlates

Technojo01 opened this issue ยท 2 comments

commented

When looking at NPCs

Message: Interface\AddOns\nPlates\core.lua:203: attempt to index field 'healthString' (a nil value)
Time: 08/02/16 07:53:56
Count: 1
Stack: Interface\AddOns\nPlates\core.lua:203: in function <Interface\AddOns\nPlates\core.lua:191>
[C]: in function CompactUnitFrame_UpdateStatusText' Interface\FrameXML\CompactUnitFrame.lua:294: in functionCompactUnitFrame_UpdateAll'
Interface\FrameXML\CompactUnitFrame.lua:171: in function CompactUnitFrame_SetUnit' ...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:270: in functionOnAdded'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:59: in function `OnNamePlateAdded'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:24: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:18>

Locals: frame = NamePlate1UnitFrame {
otherHealPrediction = {
}
LoseAggroAnim = {
}
selectionHighlight = {
}
myHealAbsorb = {
}
classificationIndicator = {
}
myHealAbsorbLeftShadow = {
}
maxDebuffs = 0
unit = "nameplate1"
RaidTargetFrame = {
}
maxDispelDebuffs = 0
disableMouse = true
inVehicle = false
0 =
statusText = {
}
ClassificationFrame = {
}
castBar = {
}
displayedUnit = "nameplate1"
unitExists = true
optionTable =

{
}
overAbsorbGlow = {
}
maxBuffs = 0
BuffFrame = {
}
healthBar = {
}
totalAbsorbOverlay = {
}
totalAbsorb = {
}
name = {
}
aggroHighlight = {
}
myHealPrediction = {
}
myHealAbsorbRightShadow = {
}
overHealAbsorbGlow = {
}
newUnit = true
}
(_temporary) = nil
(_temporary) = nil
(_temporary) = "nameplate"
(_temporary) = "nameplate"
(_temporary) = nil
(_temporary) = nil
(_temporary) = nil
(_temporary) = nil
(*temporary) = "attempt to index field 'healthString' (a nil value)"
FormatValue = defined @interface\AddOns\nPlates\core.lua:74

commented

hmm, turning back on Display Health text and off, now it seems ok. Weird.

commented

Thanks for the report. I added an additional check to make sure this doesn't happen.