oRA3

oRA3

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oRA3 -missing enchant count with non-beneficial raiding/dg group enchants

Glowsome opened this issue ยท 1 comments

commented

Describe the problem

oRA3 displays in gear-check missing enchants for raiders/groups that do not contribute to raid-/group performance. ( ie. herbalism enchant on hands to herb faster, fall-dmg reducement on feet of leather wearers ( like a healer monk))
This is great for open-world, but these are not the parameters a raid/dg group is looking for (unless you want your raiders to pluck herbs in a raid-instance)

What steps will reproduce the problem?

This is default behaviour - the addon checks enchantable gearslots, and lists (+1) if an enchant is not present on this slot.
However it does not take into concideration the effectiveness of a/the missing enchant.

  1. Assemble a raid-group in my case incluse a MW monk not having feet enchanted - look at gear-check - observe missing enchants column (detected as 1 missing)
  2. action to make Ora 'see' it as enchanted is to let the monk enchant feet with fall-dmg reduction enchant which is useless in regards of raid/dungeon performance.

Suggestion(s) to solve it.

Let the addon not only look at the possibility of a slot for enchant, but scan the char and identify the enchant ID and compare it to a list of non-raid-beneficial ones and do not list the slot as unenchanted when its in there.

What version of the addon are you using? (Stating 'latest' is not useful)

v9.0.13

commented

This is incorrect, it is coded to target specific slots based on your spec. However it seems all 3 monk specs are set to the feet slot.