tags: realUnit always nil
freebaser opened this issue ยท 2 comments
Tested at Sunsong Ranch.
oUF.Tags.Events["RealTest"] = "UNIT_NAME_UPDATE"
oUF.Tags.Methods["RealTest"] = function(unit, real)
print(unit, real)
end
-- Returns
"vehicle nil" -- enter vehicle
"player nil" -- exit vehicle