Update tagged status recognition
ckaotik opened this issue ยท 2 comments
Mobs may now be "tagged" by multiple parties. One example of this would be the winterveil event boss (the grinch), that will appear untagged to every player.
Simply also check for
not UnitIsTappedByAllThreatList(unit)
when trying to determine tagged status. This seems to only take place in health.lua and power.lua.
Seems Blizzard does the following now:
if ( not UnitPlayerControlled(self.unit) and UnitIsTapped(self.unit) and not UnitIsTappedByPlayer(self.unit) and not UnitIsTappedByAllThreatList(self.unit) ) then