Class Power for Druid need not be complicated
cjhwang0222 opened this issue · 4 comments
Line 277 in 56664f5
according to my own research, this spell is only available for feral druid which can get combo points. so checking spec and power(energy) should be enough
That spell is a default skill for feral druid and before level 10 a Druid can’t change his/her spec to feral; balance is default(?) spec. So if the conditions are met (feral spec and energy as power), we don’t need to register event to trace SPELL_CHANGED
event
The reason we're checking for the spell instead of the spec is because of the affinity talents, which lets the druid choose if they want to have feral capabilities or not, while not being feral.