oUF

99.9k Downloads

Boss Frames display issue.

Kkthnx opened this issue ยท 6 comments

commented

Zork had started a thread over at wowinterface about a boss frame issue on MOTHER. Second boss in Uldir. I have tested this and it is indeed displaying weird. This also happens to the boss in deadmines, second boss that is where this display issue can and will happen as soon as you engage the boss. The second phase boss in deadmines will show a template like boss frame until he is officially off the back and engaged. Screenshots below and thread too.

Deadmines:
https://i.imgur.com/QFVyfyq.png

MOTHER (Uldir):
https://i.imgur.com/HfcNjei.jpg

Thread:
https://www.wowinterface.com/forums/showthread.php?t=56641

commented

Thanks for the Deadmine boss info. Was looking for a boss to test it with aswell. M.O.T.H.E.R. is kinda hard to test.

commented

KT is the best boss for testing, if you can reset the fight.

In other news, I reverted back 7.0.16, fixed few events to make it compatible w/ 8.0, and the issue is still there. Hm....

commented

K, I know where the issue is.

Looks like Blizz changed something about units in 8.0. For instance, UnitExists returns false when boss units exist, but are non-interactive, whereas previously it'd return true.

commented

Hm, I think I've seen this bug as well, on KT in TK, when you pull him, his frame is like that till you're able to attack him after killing off his advisers.

commented

Yes, I forgot about this one.

commented

I think the first time I noticed it was after we released 8.0 for BfA, but I thought it's some weird KT issues, so I ignored it ๐Ÿ˜๐Ÿ”ซ I'll go though oUF core changes we did for 8.0 either later today or tomorrow, I don't think element changes are causing the issue.

Thanks for mentioning the second boss in DM, it'll be much easier to test it fast/repeatedly.