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Power & Health updating issues (1.4)

Opened this issue ยท 5 comments

commented

In the frequentUpdate function(s) you are trying to forward and check 'self.Power|Health.unit' instead of 'self.unit', thus making the update functions hang up (especially on vehicles and pets).

Also, if swapping and not using frequentUpdates it also hangs up the power/health bars (missing event update perhaps)

Just found out by testing it on vehicles in Ulduar (swap from one seat to another)

commented

Simple diff that fixed the frequentUpdates issue for me
http://pastey.net/132773-4clr:132772-g5rf

commented

Unable to reproduce.

commented

Also your diff isn't a diff, it's just a visual representation of a difference.

commented

Same issue in Lily too (note that its in 1.4, as the title says)

commented

Doesn't change anything as I was unable to reproduce it with both 1.4 and 1.3.27.