oUF

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On paladin I get several attempt to index field 'X' (a nil value)

arnvid opened this issue · 4 comments

commented

Describe the bug
Did LFR with Retribution paladin, oUF spews errors.

How to reproduce
Raid with paladin.

What did you expect?
Not to have eerors:

Error report
x176 Interface/AddOns/oUF/elements/auras.lua:373: attempt to index field 'allDebuffs' (a nil value)
Stack: [string "@Interface/AddOns/oUF/elements/auras.lua"]:373: in function <Interface/AddOns/oUF/elements/auras.lua:289>
[string "=(tail call)"]: ?
Time: 2024/01/23 23:46:57 Index: 4/6
Locals:
Skipped (In Encounter)

x137 Interface/AddOns/oUF/elements/auras.lua:406: attempt to index field '21' (a nil value)
Stack: [string "@Interface/AddOns/oUF/elements/auras.lua"]:406: in function <Interface/AddOns/oUF/elements/auras.lua:289>
[string "=(tail call)"]: ?
Time: 2024/01/23 23:47:00 Index: 3/6
Locals:
Skipped (In Encounter)

x5 Interface/AddOns/oUF/elements/auras.lua:365: attempt to index field 'allBuffs' (a nil value)
Stack: [string "@Interface/AddOns/oUF/elements/auras.lua"]:365: in function <Interface/AddOns/oUF/elements/auras.lua:289>
[string "=(tail call)"]: ?
Time: 2024/01/23 23:47:40 Index: 2/6
Locals:
Skipped (In Encounter)

commented

This is from oUF as included in RealUI. Bug 1 was always a bug that came from RealUI_Dev. Other bugs were not related and not added..

After upgrading to latest oUF - and now the realui dev code base the error changed to

x2212 [string "return function(u)..."]:2: Usage: local r, g, b = GetThreatStatusColor(gameErrorIndex)
Stack: [string "=[C]"]: in function 'GetThreatStatusColor'
[string "return function(u)
return Hex(GetThreatStatusColor(UnitThreatSituation(u)))
end"]:2: in function 'threatcolor'
[string "@Interface/AddOns/RealUI_Core-2.3.11/HuD/UnitFrames/Tags.lua"]:210: in function 'f'
[string "@Interface/AddOns/oUF/elements/tags.lua"]:792: in function 'UpdateTag'
[string "@Interface/AddOns/oUF/elements/tags.lua"]:668: in function 'func'
[string "@Interface/AddOns/oUF/ouf.lua"]:200: in function <Interface/AddOns/oUF/ouf.lua:183>
[string "=(tail call)"]: ?
[string "@Interface/AddOns/oUF/ouf.lua"]:218: in function <Interface/AddOns/oUF/ouf.lua:217>
[string "=[C]"]: in function 'Show'
[string "@Interface/FrameXML/SecureStateDriver.lua"]:83: in function <Interface/FrameXML/SecureStateDriver.lua:73>
[string "@Interface/FrameXML/SecureStateDriver.lua"]:137: in function <Interface/FrameXML/SecureStateDriver.lua:119>

commented

There reason why it looks to be "standalone" is the way that RealUI Development setup is built vs how RealUI is distributed.

commented

Closing this one as the new issue is not the same as the previous one and the previous one is resolved

commented

This is a very weird issue.

Under normal circumstances, it shouldn't be able to get to that part the way it did in your case without doing a full update first. Like, the update function will see ForceUpdate or OnShow first both of which cause a full update to happen where all the needed tables are created, but for whatever reason it didn't happen in your particular case, and somehow UNIT_AURA got there first.

Need more info on this one. Which frames were causing the error? Which layout are you using? You posted 3 out of 6 errors you got there, what were the others? It seems to be a standalone oUF install on top of all that which is kinda unconventional 🤔