Cata Classic errors on login
10leej opened this issue ยท 2 comments
Describe the bug
Test oUF on Cataclysm classic I'm not sure if this is officially supported by the oUF team
How to reproduce
fresh install
What did you expect?
no errors
Error 1
1x ...eoUF/elements/pvpclassificationindicator.lua:34: attempt to index field 'PvPUnitClassification' (a nil value)
[string "@oUF/elements/pvpclassificationindicator.lua"]:34: in main chunk
Locals:
_ = "oUF"
ns = <table> {
oUF = <table> {
}
}
oUF = <table> {
DisableBlizzard = <function> defined @oUF/blizzard.lua:104
SetActiveStyle = <function> defined @oUF/ouf.lua:425
EnableFactory = <function> defined @oUF/factory.lua:50
HCYColorGradient = <function> defined @oUF/colors.lua:303
ColorGradient = <function> defined @oUF/colors.lua:338
SpawnHeader = <function> defined @oUF/ouf.lua:633
RegisterStyle = <function> defined @oUF/ouf.lua:409
AddElement = <function> defined @oUF/ouf.lua:866
useHCYColorGradient = false
Private = <table> {
}
colors = <table> {
}
RGBColorGradient = <function> defined @oUF/colors.lua:227
Factory = <function> defined @oUF/factory.lua:34
CreateColor = <function> defined @oUF/colors.lua:51
SpawnNamePlates = <function> defined @oUF/ouf.lua:757
HandleEventlessUnit = <function> defined @oUF/units.lua:220
version = "11.3.0"
DisableNamePlate = <function> defined @oUF/blizzard.lua:161
RunFactoryQueue = <function> defined @oUF/factory.lua:69
DisableFactory = <function> defined @oUF/factory.lua:59
objects = <table> {
}
RegisterMetaFunction = <function> defined @oUF/ouf.lua:391
RegisterInitCallback = <function> defined @oUF/ouf.lua:380
headers = <table> {
}
HandleUnit = <function> defined @oUF/units.lua:175
GetActiveStyle = <function> defined @oUF/ouf.lua:437
IterateStyles = <function> defined @oUF/ouf.lua:452
Spawn = <function> defined @oUF/ouf.lua:726
}
(*temporary) = <table> {
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'PvPUnitClassification' (a nil value)"
Error 2
1x oUF/elements/summonindicator.lua:29: attempt to index field 'SummonStatus' (a nil value)
[string "@oUF/elements/summonindicator.lua"]:29: in main chunk
Locals:
_ = "oUF"
ns = <table> {
oUF = <table> {
}
}
oUF = <table> {
DisableBlizzard = <function> defined @oUF/blizzard.lua:104
SetActiveStyle = <function> defined @oUF/ouf.lua:425
EnableFactory = <function> defined @oUF/factory.lua:50
HCYColorGradient = <function> defined @oUF/colors.lua:303
ColorGradient = <function> defined @oUF/colors.lua:338
SpawnHeader = <function> defined @oUF/ouf.lua:633
RegisterStyle = <function> defined @oUF/ouf.lua:409
AddElement = <function> defined @oUF/ouf.lua:866
useHCYColorGradient = false
Private = <table> {
}
colors = <table> {
}
RGBColorGradient = <function> defined @oUF/colors.lua:227
Factory = <function> defined @oUF/factory.lua:34
CreateColor = <function> defined @oUF/colors.lua:51
SpawnNamePlates = <function> defined @oUF/ouf.lua:757
HandleEventlessUnit = <function> defined @oUF/units.lua:220
version = "11.3.0"
DisableNamePlate = <function> defined @oUF/blizzard.lua:161
RunFactoryQueue = <function> defined @oUF/factory.lua:69
DisableFactory = <function> defined @oUF/factory.lua:59
objects = <table> {
}
RegisterMetaFunction = <function> defined @oUF/ouf.lua:391
RegisterInitCallback = <function> defined @oUF/ouf.lua:380
headers = <table> {
}
HandleUnit = <function> defined @oUF/units.lua:175
GetActiveStyle = <function> defined @oUF/ouf.lua:437
IterateStyles = <function> defined @oUF/ouf.lua:452
Spawn = <function> defined @oUF/ouf.lua:726
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'SummonStatus' (a nil value)"
We do not support anything but retail as you could see in the .TOC. I believe the ElvUI team has a compatible fork but don't know how they distribute it.