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Range indicator not working for player

Nils89 opened this issue ยท 2 comments

commented

With the TWW update, the player itself will always been shown out of range.

This is how I set up the Range indicator:
local function Construct_RangeIndicator(frame)
local range = {
insideAlpha = 1,
outsideAlpha = 0.2,
}

return range

end

Screenshots
https://cdn.discordapp.com/attachments/736635782521028711/1265784554631991387/image.png?ex=66a2c53a&is=66a173ba&hm=c9d7e427c72209ac3e72127fa98faca6d6cf571687b539c9a2d456f2ef1ed25c&

commented

Oof, yeah, I forgot to fix one last thing while updating the element for TWW.

commented

12.0.1 pushed with the fix.