Outfitter (Abandoned)

Outfitter (Abandoned)

563k Downloads

Error on icons

Nihlo opened this issue ยท 1 comments

commented

Occurs if you want to change the icon of a set and choose the spellbook as source.

Message: Interface\AddOns\Outfitter\OutfitterBar.lua:1227: table index is nil
Time: Fri Oct 7 11:26:21 2022
Count: 1
Stack: Interface\AddOns\Outfitter\OutfitterBar.lua:1227: table index is nil
[string "@interface\AddOns\Outfitter\OutfitterBar.lua"]:1227: in function Activate' [string "@Interface\AddOns\Outfitter\OutfitterBar.lua"]:983: in function SetIconFilter'
[string "@interface\AddOns\Outfitter\OutfitterBar.lua"]:967: in function SetIconSetID' [string "@Interface\AddOns\Outfitter\OutfitterBar.lua"]:1059: in function <Interface\AddOns\Outfitter\OutfitterBar.lua:1058> [string "@Interface\AddOns\Outfitter\Libraries/MC2UIElementsLib/MC2UIElementsLib.lua"]:1326: in function ?'
[string "@interface\AddOns\Outfitter\Libraries/LibDropdown-1.0.lua"]:705: in function <...rface\AddOns\Outfitter\Libraries/LibDropdown-1.0.lua:694>
[string "@interface\AddOns\Outfitter\Libraries/LibDropdown-1.0.lua"]:865: in function `OnClick'
[string "@interface\AddOns\Outfitter\Libraries/LibDropdown-1.0.lua"]:383: in function <...rface\AddOns\Outfitter\Libraries/LibDropdown-1.0.lua:381>

Locals: self =

{
Deactivate = defined @interface\AddOns\Outfitter\OutfitterBar.lua:1265
Activate = defined @interface\AddOns\Outfitter\OutfitterBar.lua:1210
TextureList =
{
}
GetIndexedTexture = defined @interface\AddOns\Outfitter\OutfitterBar.lua:1275
GetNumTextures = defined @interface\AddOns\Outfitter\OutfitterBar.lua:1271
}
usedIconIDs =
{
}
professions =
{
1 = 2
}
(for generator) = defined =[C]:-1
(for state) =
{
1 = 2
}
(for control) = 1
_ = 1
professionID = 2
name = nil
iconID = nil
(*temporary) = defined =[C]:-1
(*temporary) =
{
1 = 134400
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "table index is nil"

commented

I can't reproduce the error with the instructions. Is this fixed with the most recent release?