Not getting any output while trying to convert from simcraft
toxicherpes opened this issue · 7 comments
I'm trying to convert a simcraft rotation to ovale but whenever I put the rotation in the "input" tab nothing happens. It was working a few weeks ago but not at the moment.
Here's some images http://imgur.com/a/P1Uil
@toxicherpes can you provide the text you were using in the input box?
hunter="Ñova"
level=110
race=human
role=attack
position=ranged_back
professions=tailoring=602/engineering=599
talents=1113111
artifact=55:0:0:0:0:307:1:308:1:309:1:310:1:311:1:312:3:313:3:314:3:315:3:316:3:318:3:319:3:320:3:321:1:322:1:1337:1
spec=marksmanship
This default action priority list is automatically created based on your character.
It is a attempt to provide you with a action list that is both simple and practicable,
while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
Feel free to edit, adapt and improve it to your own needs.
SimulationCraft is always looking for updates and improvements to the default action lists.
Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask,type=flask_of_the_seventh_demon
actions.precombat+=/food,type=nightborne_delicacy_platter
actions.precombat+=/summon_pet
Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion,name=prolonged_power,if=active_enemies>2
actions.precombat+=/potion,name=deadly_grace
actions.precombat+=/augmentation,type=defiled
actions.precombat+=/windburst
Executed every time the actor is available.
actions=auto_shot
actions+=/arcane_torrent,if=focus.deficit>=30&(!talent.sidewinders.enabled|cooldown.sidewinders.charges<2)
actions+=/blood_fury
actions+=/berserking
actions+=/volley,toggle=on
actions+=/auto_shot
actions+=/variable,name=safe_to_build,value=debuff.hunters_mark.down|(buff.trueshot.down&buff.marking_targets.down)
actions+=/variable,name=use_multishot,value=((buff.marking_targets.up|buff.trueshot.up)&spell_targets.multishot>1)|(buff.marking_targets.down&buff.trueshot.down&spell_targets.multishot>2)
actions+=/call_action_list,name=open,if=active_enemies=1&time<=15
actions+=/a_murder_of_crows,if=(target.time_to_die>=cooldown+duration|target.health.pct<20)&(debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&focus+(focus.regendebuff.vulnerability.remains)>=60&focus+(focus.regendebuff.hunters_mark.remains)>=60))
actions+=/call_action_list,name=cooldowns
actions+=/call_action_list,name=trueshotaoe,if=(target.time_to_die>=cooldown+duration|target.health.pct<20)&(debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&focus+(focus.regendebuff.vulnerability.remains)>=60&focus+(focus.regendebuff.hunters_mark.remains)>=60))
actions+=/black_arrow,if=debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&focus+(focus.regendebuff.vulnerability.remains)>=70&focus+(focus.regendebuff.hunters_mark.remains)>=70)
actions+=/barrage,if=(target.time_to_20pct>10|target.health.pct<=20|spell_targets>1)&((buff.trueshot.down|(target.health.pct<=20&buff.bullseye.stack<29)|spell_targets>1)&debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&focus+(focus.regendebuff.vulnerability.remains)>=90&focus+(focus.regendebuff.hunters_mark.remains)>=90))
actions+=/call_action_list,name=targetdie,if=target.time_to_die<6&active_enemies=1
actions+=/call_action_list,name=patient_sniper,if=talent.patient_sniper.enabled
actions+=/call_action_list,name=non_patient_sniper,if=!talent.patient_sniper.enabled
actions.cooldowns=potion,name=prolonged_power,if=spell_targets.multishot>2&((buff.trueshot.react&buff.bloodlust.react)|buff.bullseye.react>=23|target.time_to_die<62)
actions.cooldowns+=/potion,name=deadly_grace,if=(buff.trueshot.react&buff.bloodlust.react)|buff.bullseye.react>=23|target.time_to_die<31
actions.cooldowns+=/trueshot,if=time<5|buff.bloodlust.react|target.time_to_die>=(cooldown+duration)|buff.bullseye.react>25|target.time_to_die<16
actions.non_patient_sniper=windburst
actions.non_patient_sniper+=/piercing_shot,if=focus>=100
actions.non_patient_sniper+=/sentinel,if=debuff.hunters_mark.down&focus>30&buff.trueshot.down
actions.non_patient_sniper+=/sidewinders,if=debuff.vulnerability.remains<gcd&time>6
actions.non_patient_sniper+=/aimed_shot,if=buff.lock_and_load.up&spell_targets.barrage<3
actions.non_patient_sniper+=/marked_shot
actions.non_patient_sniper+=/explosive_shot
actions.non_patient_sniper+=/sidewinders,if=((buff.marking_targets.up|buff.trueshot.up)&focus.deficit>70)|charges_fractional>=1.9
actions.non_patient_sniper+=/arcane_shot,if=!variable.use_multishot&(buff.marking_targets.up|(talent.steady_focus.enabled&(buff.steady_focus.down|buff.steady_focus.remains<2)))
actions.non_patient_sniper+=/multishot,if=variable.use_multishot&(buff.marking_targets.up|(talent.steady_focus.enabled&(buff.steady_focus.down|buff.steady_focus.remains<2)))
actions.non_patient_sniper+=/aimed_shot,if=!talent.piercing_shot.enabled|cooldown.piercing_shot.remains>3
actions.non_patient_sniper+=/arcane_shot,if=!variable.use_multishot
actions.non_patient_sniper+=/multishot,if=variable.use_multishot
actions.open=a_murder_of_crows
actions.open+=/trueshot
actions.open+=/piercing_shot
actions.open+=/explosive_shot
actions.open+=/barrage,if=!talent.patient_sniper.enabled
actions.open+=/arcane_shot,line_cd=16&!talent.patient_sniper.enabled
actions.open+=/sidewinders,if=(buff.marking_targets.down&buff.trueshot.remains<2)|(charges_fractional>=1.9&focus<80)
actions.open+=/marked_shot
actions.open+=/barrage,if=buff.bloodlust.up
actions.open+=/aimed_shot,if=(buff.lock_and_load.up&execute_time<debuff.vulnerability.remains)|focus>90&!talent.patient_sniper.enabled&talent.trick_shot.enabled
actions.open+=/aimed_shot,if=buff.lock_and_load.up&execute_time<debuff.vulnerability.remains
actions.open+=/black_arrow
actions.open+=/barrage
actions.open+=/arcane_shot
actions.open+=/aimed_shot,if=execute_time<debuff.vulnerability.remains
actions.open+=/sidewinders
actions.open+=/aimed_shot
actions.patient_sniper=marked_shot,cycle_targets=1,if=(talent.sidewinders.enabled&talent.barrage.enabled&spell_targets>2)|debuff.hunters_mark.remains<2|((debuff.vulnerability.up|talent.sidewinders.enabled)&debuff.vulnerability.remains<gcd)
actions.patient_sniper+=/windburst,if=talent.sidewinders.enabled&(debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&focus+(focus.regendebuff.hunters_mark.remains)>=50))|buff.trueshot.up
actions.patient_sniper+=/sidewinders,if=buff.trueshot.up&((buff.marking_targets.down&buff.trueshot.remains<2)|(charges_fractional>=1.9&(focus.deficit>70|spell_targets>1)))
actions.patient_sniper+=/multishot,if=buff.marking_targets.up&debuff.hunters_mark.down&variable.use_multishot&focus.deficit>2spell_targets+gcdfocus.regen
actions.patient_sniper+=/aimed_shot,if=buff.lock_and_load.up&buff.trueshot.up&debuff.vulnerability.remains>execute_time
actions.patient_sniper+=/marked_shot,if=buff.trueshot.up&!talent.sidewinders.enabled
actions.patient_sniper+=/arcane_shot,if=buff.trueshot.up
actions.patient_sniper+=/aimed_shot,if=debuff.hunters_mark.down&debuff.vulnerability.remains>execute_time
actions.patient_sniper+=/aimed_shot,if=talent.sidewinders.enabled&debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&(buff.lock_and_load.up|(focus+debuff.hunters_mark.remainsfocus.regen>=80&focus+focus.regendebuff.vulnerability.remains>=80))&(!talent.piercing_shot.enabled|cooldown.piercing_shot.remains>5|focus>120)
actions.patient_sniper+=/aimed_shot,if=!talent.sidewinders.enabled&debuff.hunters_mark.remains>execute_time&debuff.vulnerability.remains>execute_time&(buff.lock_and_load.up|(buff.trueshot.up&focus>=80)|(buff.trueshot.down&focus+debuff.hunters_mark.remainsfocus.regen>=80&focus+focus.regendebuff.vulnerability.remains>=80))&(!talent.piercing_shot.enabled|cooldown.piercing_shot.remains>5|focus>120)
actions.patient_sniper+=/windburst,if=!talent.sidewinders.enabled&focus>80&(debuff.hunters_mark.down|(debuff.hunters_mark.remains>execute_time&focus+(focus.regendebuff.hunters_mark.remains)>=50))
actions.patient_sniper+=/marked_shot,if=(talent.sidewinders.enabled&spell_targets>1)|focus.deficit<50|buff.trueshot.up|(buff.marking_targets.up&(!talent.sidewinders.enabled|cooldown.sidewinders.charges_fractional>=1.2))
actions.patient_sniper+=/piercing_shot,if=focus>80
actions.patient_sniper+=/sidewinders,if=variable.safe_to_build&((buff.trueshot.up&focus.deficit>70)|charges_fractional>=1.9)
actions.patient_sniper+=/sidewinders,if=(buff.marking_targets.up&debuff.hunters_mark.down&buff.trueshot.down)|(cooldown.sidewinders.charges_fractional>1&target.time_to_die<11)
actions.patient_sniper+=/arcane_shot,if=variable.safe_to_build&!variable.use_multishot&focus.deficit>5+gcdfocus.regen
actions.patient_sniper+=/multishot,if=variable.safe_to_build&variable.use_multishot&focus.deficit>2spell_targets+gcd*focus.regen
actions.patient_sniper+=/aimed_shot,if=debuff.vulnerability.down&focus>80&cooldown.windburst.remains>focus.time_to_max
actions.targetdie=marked_shot
actions.targetdie+=/windburst
actions.targetdie+=/aimed_shot,if=debuff.vulnerability.remains>execute_time&target.time_to_die>execute_time
actions.targetdie+=/sidewinders
actions.targetdie+=/aimed_shot
actions.targetdie+=/arcane_shot
actions.trueshotaoe=marked_shot
actions.trueshotaoe+=/barrage,if=!talent.patient_sniper.enabled
actions.trueshotaoe+=/piercing_shot
actions.trueshotaoe+=/explosive_shot
actions.trueshotaoe+=/aimed_shot,if=(!talent.patient_sniper.enabled|talent.trick_shot.enabled)&spell_targets.multishot=2&buff.lock_and_load.up&execute_time<debuff.vulnerability.remains
actions.trueshotaoe+=/multishot
Hunter is a little Buggy.
There is a Action Named "actions+=/volley,toggle=on" and this would stop the Output. You got an error message in Chat.
Without "actions+=/volley,toggle=on" the Output is created but Ovale says no spells found and so on. I tested Prie Shadow, Demon hunter, Mage Arcan, Mage Fire.. these all works fine, but the hunter doesn't work for me.
Here the link to Import with Simulationcraft:
http://eu.battle.net/wow/en/character/amanthul/Kriemhildi/advanced
Here the genereated script without "actions+=/volley,toggle=on"
Ovale_Script_Hunter_MM.txt
These script generates any error Messages, no spells found and so on.
I hope, you can fix this.
I doesn't meant, you should fix. The Author or the Owner of this Project should do.