desired_targets translation
Hemario opened this issue ยท 4 comments
Based on the answer from simc: simulationcraft/simc#3423
Right now desired_targets is translated into Enemies(tagged=1)
. From what I understand it is the amount of enemies we have damaged already.
However, this does not seem to correspond to the actual meaning of desired_targets.
2 options:
- count the amount "boss" units (which are hostile); but what if they are spread out?
- hardcode it to 1
Any other options?
- an option in the GUI.
I actually just made a drop down box manually in the feral script. There's not really a good way to do it. Which scripts actually use it?
a quick search in all the simulationcraft scripts:
- havoc demon hunter
- feral druid
- arms warrior
- fury warrior
Another possibility is to translate it to a custom function DesiredTargets()
whose value is taken from a drop-down list created via AddListItem()
and which defaults to 1. This would allow for some in-game customization of the value.
I would suggest the drop-down choices be 1, 2, or 3.