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desired_targets translation

Hemario opened this issue ยท 4 comments

commented

Based on the answer from simc: simulationcraft/simc#3423
Right now desired_targets is translated into Enemies(tagged=1). From what I understand it is the amount of enemies we have damaged already.
However, this does not seem to correspond to the actual meaning of desired_targets.

2 options:

  • count the amount "boss" units (which are hostile); but what if they are spread out?
  • hardcode it to 1

Any other options?

commented
  • an option in the GUI.

I actually just made a drop down box manually in the feral script. There's not really a good way to do it. Which scripts actually use it?

commented

a quick search in all the simulationcraft scripts:

  • havoc demon hunter
  • feral druid
  • arms warrior
  • fury warrior
commented

This should just be hardcoded to 1 in the default scripts.

commented

Another possibility is to translate it to a custom function DesiredTargets() whose value is taken from a drop-down list created via AddListItem() and which defaults to 1. This would allow for some in-game customization of the value.

I would suggest the drop-down choices be 1, 2, or 3.