action.<spell>.cost for simcraft translator
ShmooDude opened this issue ยท 1 comments
Recently added this to my simcraft action list I've been working on and Ovale doesn't know how to translate it.
It was simple enough for me to add it as a straight translation to Ovale's EnergyCost()
function but a real implementation would require it to know the power type of the class/spec that's calling it and use the class/spec's primary resource in simcraft. There's some code a little earlier in the file for the pool resource that deals with power types.