Unknown Error
ChocoSauce opened this issue ยท 2 comments
Hello,
I just recently upgrade Ovale and it repeatedly keeps printing this error to the chatbox.
OvaleCompile: Unknown spell with ID augmentation used in Spell(augmentation).
Survival Hunter
Using this script:
`# Based on SimulationCraft profile "Hunter_SV_T19P".
class=hunter
spec=survival
talents=3101032
Include(ovale_common)
Include(ovale_trinkets_mop)
Include(ovale_trinkets_wod)
Include(ovale_hunter_spells)
AddCheckBox(opt_interrupt L(interrupt) default specialization=survival)
AddCheckBox(opt_trap_launcher SpellName(trap_launcher) default specialization=survival)
AddFunction SurvivalUseItemActions
{
Item(Trinket0Slot usable=1)
Item(Trinket1Slot usable=1)
}
AddFunction SurvivalInterruptActions
{
if CheckBoxOn(opt_interrupt) and not target.IsFriend() and target.IsInterruptible()
{
Spell(muzzle)
if not target.Classification(worldboss)
{
Spell(arcane_torrent_focus)
if target.InRange(quaking_palm) Spell(quaking_palm)
Spell(war_stomp)
}
}
}
AddFunction SurvivalSummonPet
{
if not Talent(lone_wolf_talent)
{
if pet.IsDead()
{
if not DebuffPresent(heart_of_the_phoenix_debuff) Spell(heart_of_the_phoenix)
Spell(revive_pet)
}
if not pet.Present() and not pet.IsDead() and not PreviousSpell(revive_pet) Texture(ability_hunter_beastcall help=L(summon_pet))
}
}
actions.default
AddFunction SurvivalDefaultMainActions
{
#potion,name=old_war,if=buff.aspect_of_the_eagle.remains
#call_action_list,name=moknathal,if=talent.way_of_the_moknathal.enabled
if Talent(way_of_the_moknathal_talent) SurvivalMoknathalMainActions()
unless Talent(way_of_the_moknathal_talent) and SurvivalMoknathalMainPostConditions()
{
#call_action_list,name=nomok,if=!talent.way_of_the_moknathal.enabled
if not Talent(way_of_the_moknathal_talent) SurvivalNomokMainActions()
}
}
AddFunction SurvivalDefaultMainPostConditions
{
Talent(way_of_the_moknathal_talent) and SurvivalMoknathalMainPostConditions() or not Talent(way_of_the_moknathal_talent) and SurvivalNomokMainPostConditions()
}
AddFunction SurvivalDefaultShortCdActions
{
#potion,name=old_war,if=buff.aspect_of_the_eagle.remains
#call_action_list,name=moknathal,if=talent.way_of_the_moknathal.enabled
if Talent(way_of_the_moknathal_talent) SurvivalMoknathalShortCdActions()
unless Talent(way_of_the_moknathal_talent) and SurvivalMoknathalShortCdPostConditions()
{
#call_action_list,name=nomok,if=!talent.way_of_the_moknathal.enabled
if not Talent(way_of_the_moknathal_talent) SurvivalNomokShortCdActions()
}
}
AddFunction SurvivalDefaultShortCdPostConditions
{
Talent(way_of_the_moknathal_talent) and SurvivalMoknathalShortCdPostConditions() or not Talent(way_of_the_moknathal_talent) and SurvivalNomokShortCdPostConditions()
}
AddFunction SurvivalDefaultCdActions
{
#auto_attack
#muzzle
SurvivalInterruptActions()
#arcane_torrent,if=focus.deficit>=30
if FocusDeficit() >= 30 Spell(arcane_torrent_focus)
#berserking
Spell(berserking)
#blood_fury
Spell(blood_fury_ap)
#use_item,name=tirathons_betrayal
SurvivalUseItemActions()
#potion,name=old_war,if=buff.aspect_of_the_eagle.remains
#call_action_list,name=moknathal,if=talent.way_of_the_moknathal.enabled
if Talent(way_of_the_moknathal_talent) SurvivalMoknathalCdActions()
unless Talent(way_of_the_moknathal_talent) and SurvivalMoknathalCdPostConditions()
{
#call_action_list,name=nomok,if=!talent.way_of_the_moknathal.enabled
if not Talent(way_of_the_moknathal_talent) SurvivalNomokCdActions()
}
}
AddFunction SurvivalDefaultCdPostConditions
{
Talent(way_of_the_moknathal_talent) and SurvivalMoknathalCdPostConditions() or not Talent(way_of_the_moknathal_talent) and SurvivalNomokCdPostConditions()
}
actions.moknathal
AddFunction SurvivalMoknathalMainActions
{
#raptor_strike,if=buff.moknathal_tactics.stack<=1
if BuffStacks(moknathal_tactics_buff) <= 1 Spell(raptor_strike)
#raptor_strike,if=buff.moknathal_tactics.remains<gcd
if BuffRemaining(moknathal_tactics_buff) < GCD() Spell(raptor_strike)
#caltrops,if=(buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4&!dot.caltrops.ticking)
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) Spell(caltrops)
#flanking_strike,if=cooldown.mongoose_bite.charges<=0&buff.aspect_of_the_eagle.remains>=gcd&focus>75
if SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Focus() > 75 Spell(flanking_strike)
#lacerate,if=focus>60&buff.mongoose_fury.duration>=gcd&dot.lacerate.remains<=3&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if Focus() > 60 and BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 3 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(lacerate)
#raptor_strike,if=talent.serpent_sting.enabled&dot.serpent_sting.remains<gcd
if Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() Spell(raptor_strike)
#raptor_strike,if=buff.moknathal_tactics.remains<4&buff.mongoose_fury.stack=6&buff.mongoose_fury.remains>=gcd
if BuffRemaining(moknathal_tactics_buff) < 4 and BuffStacks(mongoose_fury_buff) == 6 and BuffRemaining(mongoose_fury_buff) >= GCD() Spell(raptor_strike)
#mongoose_bite,if=buff.aspect_of_the_eagle.up&buff.mongoose_fury.up&buff.moknathal_tactics.stack>=4
if BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and BuffStacks(moknathal_tactics_buff) >= 4 Spell(mongoose_bite)
#raptor_strike,if=buff.moknathal_tactics.stack<=3
if BuffStacks(moknathal_tactics_buff) <= 3 Spell(raptor_strike)
#flanking_strike,if=cooldown.mongoose_bite.charges<=2&buff.mongoose_fury.remains>(1+action.mongoose_bite.chargesgcd)&focus>75
if SpellCharges(mongoose_bite) <= 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Focus() > 75 Spell(flanking_strike)
#mongoose_bite,if=buff.mongoose_fury.up&buff.mongoose_fury.remains<cooldown.aspect_of_the_eagle.remains
if BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) Spell(mongoose_bite)
#caltrops,if=(!dot.caltrops.ticking)
if not target.DebuffPresent(caltrops_debuff) Spell(caltrops)
#lacerate,if=(!dot.lacerate.ticking|dot.lacerate.remains<3)
if not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 Spell(lacerate)
#butchery,if=(charges=3&focus>65)
if Charges(butchery) == 3 and Focus() > 65 Spell(butchery)
#mongoose_bite,if=(charges>=2&cooldown.mongoose_bite.remains<=gcd|charges=3)
if Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 Spell(mongoose_bite)
#butchery,if=focus>65
if Focus() > 65 Spell(butchery)
#flanking_strike,if=focus>75
if Focus() > 75 Spell(flanking_strike)
#raptor_strike,if=focus>75-cooldown.flanking_strike.remainsfocus.regen
if Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() Spell(raptor_strike)
}
AddFunction SurvivalMoknathalMainPostConditions
{
}
AddFunction SurvivalMoknathalShortCdActions
{
unless BuffStacks(moknathal_tactics_buff) <= 1 and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < GCD() and Spell(raptor_strike)
{
#snake_hunter,if=cooldown.mongoose_bite.charges<=0&buff.mongoose_fury.remains>3*gcd
if SpellCharges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() Spell(snake_hunter)
#a_murder_of_crows,if=focus>55&buff.mongoose_fury.stack<4&buff.mongoose_fury.duration>=gcd
if Focus() > 55 and BuffStacks(mongoose_fury_buff) < 4 and BaseDuration(mongoose_fury_buff) >= GCD() Spell(a_murder_of_crows)
#steel_trap,if=buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
unless BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Focus() > 75 and Spell(flanking_strike) or Focus() > 60 and BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 3 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate)
{
#spitting_cobra,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(spitting_cobra)
#steel_trap,if=buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
#explosive_trap,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(explosive_trap)
#dragonsfire_grenade,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(dragonsfire_grenade)
unless Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < 4 and BuffStacks(mongoose_fury_buff) == 6 and BuffRemaining(mongoose_fury_buff) >= GCD() and Spell(raptor_strike)
{
#fury_of_the_eagle,if=buff.moknathal_tactics.remains>4&buff.mongoose_fury.stack=6&cooldown.mongoose_bite.charges<=2
if BuffRemaining(moknathal_tactics_buff) > 4 and BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 Spell(fury_of_the_eagle)
unless BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and BuffStacks(moknathal_tactics_buff) >= 4 and Spell(mongoose_bite)
{
#fury_of_the_eagle,if=(buff.moknathal_tactics.remains>4&(buff.mongoose_fury.stack=6&cooldown.mongoose_bite.charges<=0|buff.mongoose_fury.up&buff.mongoose_fury.remains<=2*gcd))
if BuffRemaining(moknathal_tactics_buff) > 4 and { BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 0 or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) <= 2 * GCD() } Spell(fury_of_the_eagle)
unless BuffStacks(moknathal_tactics_buff) <= 3 and Spell(raptor_strike) or SpellCharges(mongoose_bite) <= 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Focus() > 75 and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite)
{
#a_murder_of_crows,if=focus>55
if Focus() > 55 Spell(a_murder_of_crows)
#spitting_cobra
Spell(spitting_cobra)
#steel_trap
if CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
#explosive_trap
if CheckBoxOn(opt_trap_launcher) Spell(explosive_trap)
unless not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate)
{
#dragonsfire_grenade
Spell(dragonsfire_grenade)
}
}
}
}
}
}
}
AddFunction SurvivalMoknathalShortCdPostConditions
{
BuffStacks(moknathal_tactics_buff) <= 1 and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < GCD() and Spell(raptor_strike) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Focus() > 75 and Spell(flanking_strike) or Focus() > 60 and BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 3 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < 4 and BuffStacks(mongoose_fury_buff) == 6 and BuffRemaining(mongoose_fury_buff) >= GCD() and Spell(raptor_strike) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and BuffStacks(moknathal_tactics_buff) >= 4 and Spell(mongoose_bite) or BuffStacks(moknathal_tactics_buff) <= 3 and Spell(raptor_strike) or SpellCharges(mongoose_bite) <= 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Focus() > 75 and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite) or not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate) or Charges(butchery) == 3 and Focus() > 65 and Spell(butchery) or { Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 } and Spell(mongoose_bite) or Focus() > 65 and Spell(butchery) or Focus() > 75 and Spell(flanking_strike) or Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() and Spell(raptor_strike)
}
AddFunction SurvivalMoknathalCdActions
{
unless BuffStacks(moknathal_tactics_buff) <= 1 and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < GCD() and Spell(raptor_strike) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() and Spell(snake_hunter) or Focus() > 55 and BuffStacks(mongoose_fury_buff) < 4 and BaseDuration(mongoose_fury_buff) >= GCD() and Spell(a_murder_of_crows) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Focus() > 75 and Spell(flanking_strike) or Focus() > 60 and BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 3 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(spitting_cobra) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(dragonsfire_grenade) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < 4 and BuffStacks(mongoose_fury_buff) == 6 and BuffRemaining(mongoose_fury_buff) >= GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) > 4 and BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 and Spell(fury_of_the_eagle) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and BuffStacks(moknathal_tactics_buff) >= 4 and Spell(mongoose_bite) or BuffRemaining(moknathal_tactics_buff) > 4 and { BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 0 or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) <= 2 * GCD() } and Spell(fury_of_the_eagle) or BuffStacks(moknathal_tactics_buff) <= 3 and Spell(raptor_strike)
{
#aspect_of_the_eagle,if=buff.mongoose_fury.up&buff.mongoose_fury.remains>6&cooldown.mongoose_bite.charges>=2
if BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) > 6 and SpellCharges(mongoose_bite) >= 2 Spell(aspect_of_the_eagle)
}
}
AddFunction SurvivalMoknathalCdPostConditions
{
BuffStacks(moknathal_tactics_buff) <= 1 and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < GCD() and Spell(raptor_strike) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() and Spell(snake_hunter) or Focus() > 55 and BuffStacks(mongoose_fury_buff) < 4 and BaseDuration(mongoose_fury_buff) >= GCD() and Spell(a_murder_of_crows) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Focus() > 75 and Spell(flanking_strike) or Focus() > 60 and BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 3 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(spitting_cobra) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(dragonsfire_grenade) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) < 4 and BuffStacks(mongoose_fury_buff) == 6 and BuffRemaining(mongoose_fury_buff) >= GCD() and Spell(raptor_strike) or BuffRemaining(moknathal_tactics_buff) > 4 and BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 and Spell(fury_of_the_eagle) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and BuffStacks(moknathal_tactics_buff) >= 4 and Spell(mongoose_bite) or BuffRemaining(moknathal_tactics_buff) > 4 and { BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 0 or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) <= 2 * GCD() } and Spell(fury_of_the_eagle) or BuffStacks(moknathal_tactics_buff) <= 3 and Spell(raptor_strike) or SpellCharges(mongoose_bite) <= 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Focus() > 75 and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite) or Focus() > 55 and Spell(a_murder_of_crows) or Spell(spitting_cobra) or CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate) or Spell(dragonsfire_grenade) or Charges(butchery) == 3 and Focus() > 65 and Spell(butchery) or { Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 } and Spell(mongoose_bite) or Focus() > 65 and Spell(butchery) or Focus() > 75 and Spell(flanking_strike) or Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() and Spell(raptor_strike)
}
actions.nomok
AddFunction SurvivalNomokMainActions
{
#caltrops,if=(buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4&!dot.caltrops.ticking)
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) Spell(caltrops)
#flanking_strike,if=cooldown.mongoose_bite.charges<=0&buff.aspect_of_the_eagle.remains>=gcd
if SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() Spell(flanking_strike)
#lacerate,if=buff.mongoose_fury.duration>=gcd&dot.lacerate.remains<=1&&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 1 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(lacerate)
#raptor_strike,if=talent.serpent_sting.enabled&dot.serpent_sting.remains<gcd
if Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() Spell(raptor_strike)
#mongoose_bite,if=buff.aspect_of_the_eagle.up&buff.mongoose_fury.up
if BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) Spell(mongoose_bite)
#flanking_strike,if=cooldown.mongoose_bite.charges<2&buff.mongoose_fury.remains>(1+action.mongoose_bite.chargesgcd)
if SpellCharges(mongoose_bite) < 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() Spell(flanking_strike)
#mongoose_bite,if=buff.mongoose_fury.up&buff.mongoose_fury.remains<cooldown.aspect_of_the_eagle.remains
if BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) Spell(mongoose_bite)
#flanking_strike,if=talent.animal_instincts.enabled&cooldown.mongoose_bite.charges<3
if Talent(animal_instincts_talent) and SpellCharges(mongoose_bite) < 3 Spell(flanking_strike)
#caltrops,if=(!dot.caltrops.ticking)
if not target.DebuffPresent(caltrops_debuff) Spell(caltrops)
#lacerate,if=(!dot.lacerate.ticking|dot.lacerate.remains<3)
if not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 Spell(lacerate)
#butchery,if=(charges=3)
if Charges(butchery) == 3 Spell(butchery)
#throwing_axes,if=cooldown.throwing_axes.charges=2
if SpellCharges(throwing_axes) == 2 Spell(throwing_axes)
#mongoose_bite,if=(charges>=2&cooldown.mongoose_bite.remains<=gcd|charges=3)
if Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 Spell(mongoose_bite)
#butchery
Spell(butchery)
#throwing_axes
Spell(throwing_axes)
#flanking_strike
Spell(flanking_strike)
#raptor_strike,if=focus>75-cooldown.flanking_strike.remainsfocus.regen
if Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() Spell(raptor_strike)
}
AddFunction SurvivalNomokMainPostConditions
{
}
AddFunction SurvivalNomokShortCdActions
{
#a_murder_of_crows,if=cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(a_murder_of_crows)
#snake_hunter,if=action.mongoose_bite.charges<=0&buff.mongoose_fury.remains>3*gcd
if Charges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() Spell(snake_hunter)
#steel_trap,if=buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
unless BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Spell(flanking_strike) or BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 1 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate)
{
#spitting_cobra,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(spitting_cobra)
#steel_trap,if=buff.mongoose_fury.duration>=gcd&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
#explosive_trap,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) Spell(explosive_trap)
#dragonsfire_grenade,if=buff.mongoose_fury.duration>=gcd&cooldown.mongoose_bite.charges>=0&buff.mongoose_fury.stack<4
if BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 Spell(dragonsfire_grenade)
unless Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike)
{
#fury_of_the_eagle,if=buff.mongoose_fury.stack=6&cooldown.mongoose_bite.charges<=2
if BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 Spell(fury_of_the_eagle)
unless BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and Spell(mongoose_bite)
{
#fury_of_the_eagle,if=cooldown.mongoose_bite.charges<=0&buff.mongoose_fury.duration>6
if SpellCharges(mongoose_bite) <= 0 and BaseDuration(mongoose_fury_buff) > 6 Spell(fury_of_the_eagle)
unless SpellCharges(mongoose_bite) < 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite) or Talent(animal_instincts_talent) and SpellCharges(mongoose_bite) < 3 and Spell(flanking_strike)
{
#a_murder_of_crows
Spell(a_murder_of_crows)
#spitting_cobra
Spell(spitting_cobra)
#steel_trap
if CheckBoxOn(opt_trap_launcher) Spell(steel_trap)
#explosive_trap
if CheckBoxOn(opt_trap_launcher) Spell(explosive_trap)
unless not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate)
{
#dragonsfire_grenade
Spell(dragonsfire_grenade)
}
}
}
}
}
}
AddFunction SurvivalNomokShortCdPostConditions
{
BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Spell(flanking_strike) or BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 1 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and Spell(mongoose_bite) or SpellCharges(mongoose_bite) < 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite) or Talent(animal_instincts_talent) and SpellCharges(mongoose_bite) < 3 and Spell(flanking_strike) or not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate) or Charges(butchery) == 3 and Spell(butchery) or SpellCharges(throwing_axes) == 2 and Spell(throwing_axes) or { Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 } and Spell(mongoose_bite) or Spell(butchery) or Spell(throwing_axes) or Spell(flanking_strike) or Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() and Spell(raptor_strike)
}
AddFunction SurvivalNomokCdActions
{
unless SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(a_murder_of_crows) or Charges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() and Spell(snake_hunter) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Spell(flanking_strike) or BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 1 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(spitting_cobra) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(dragonsfire_grenade) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 and Spell(fury_of_the_eagle) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and Spell(mongoose_bite)
{
#aspect_of_the_eagle,if=buff.mongoose_fury.up&buff.mongoose_fury.duration>6&cooldown.mongoose_bite.charges>=2
if BuffPresent(mongoose_fury_buff) and BaseDuration(mongoose_fury_buff) > 6 and SpellCharges(mongoose_bite) >= 2 Spell(aspect_of_the_eagle)
}
}
AddFunction SurvivalNomokCdPostConditions
{
SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(a_murder_of_crows) or Charges(mongoose_bite) <= 0 and BuffRemaining(mongoose_fury_buff) > 3 * GCD() and Spell(snake_hunter) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or SpellCharges(mongoose_bite) <= 0 and BuffRemaining(aspect_of_the_eagle_buff) >= GCD() and Spell(flanking_strike) or BaseDuration(mongoose_fury_buff) >= GCD() and target.DebuffRemaining(lacerate_debuff) <= 1 and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(lacerate) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(spitting_cobra) or BaseDuration(mongoose_fury_buff) >= GCD() and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or BaseDuration(mongoose_fury_buff) >= GCD() and SpellCharges(mongoose_bite) >= 0 and BuffStacks(mongoose_fury_buff) < 4 and Spell(dragonsfire_grenade) or Talent(serpent_sting_talent) and target.DebuffRemaining(serpent_sting_debuff) < GCD() and Spell(raptor_strike) or BuffStacks(mongoose_fury_buff) == 6 and SpellCharges(mongoose_bite) <= 2 and Spell(fury_of_the_eagle) or BuffPresent(aspect_of_the_eagle_buff) and BuffPresent(mongoose_fury_buff) and Spell(mongoose_bite) or SpellCharges(mongoose_bite) <= 0 and BaseDuration(mongoose_fury_buff) > 6 and Spell(fury_of_the_eagle) or SpellCharges(mongoose_bite) < 2 and BuffRemaining(mongoose_fury_buff) > 1 + Charges(mongoose_bite) * GCD() and Spell(flanking_strike) or BuffPresent(mongoose_fury_buff) and BuffRemaining(mongoose_fury_buff) < SpellCooldown(aspect_of_the_eagle) and Spell(mongoose_bite) or Talent(animal_instincts_talent) and SpellCharges(mongoose_bite) < 3 and Spell(flanking_strike) or Spell(a_murder_of_crows) or Spell(spitting_cobra) or CheckBoxOn(opt_trap_launcher) and Spell(steel_trap) or CheckBoxOn(opt_trap_launcher) and Spell(explosive_trap) or not target.DebuffPresent(caltrops_debuff) and Spell(caltrops) or { not target.DebuffPresent(lacerate_debuff) or target.DebuffRemaining(lacerate_debuff) < 3 } and Spell(lacerate) or Spell(dragonsfire_grenade) or Charges(butchery) == 3 and Spell(butchery) or SpellCharges(throwing_axes) == 2 and Spell(throwing_axes) or { Charges(mongoose_bite) >= 2 and SpellCooldown(mongoose_bite) <= GCD() or Charges(mongoose_bite) == 3 } and Spell(mongoose_bite) or Spell(butchery) or Spell(throwing_axes) or Spell(flanking_strike) or Focus() > 75 - SpellCooldown(flanking_strike) * FocusRegenRate() and Spell(raptor_strike)
}
actions.precombat
AddFunction SurvivalPrecombatMainActions
{
#snapshot_stats
#potion,name=old_war
#augmentation,type=defiled
Spell(augmentation)
#harpoon
Spell(harpoon)
}
AddFunction SurvivalPrecombatMainPostConditions
{
}
AddFunction SurvivalPrecombatShortCdActions
{
#flask,type=flask_of_the_seventh_demon
#food,type=fishbrul_special
#summon_pet
SurvivalSummonPet()
unless Spell(augmentation)
{
#dragonsfire_grenade
Spell(dragonsfire_grenade)
}
}
AddFunction SurvivalPrecombatShortCdPostConditions
{
Spell(augmentation) or Spell(harpoon)
}
AddFunction SurvivalPrecombatCdActions
{
}
AddFunction SurvivalPrecombatCdPostConditions
{
Spell(augmentation) or Spell(dragonsfire_grenade) or Spell(harpoon)
}
Survival icons.
AddCheckBox(opt_hunter_survival_aoe L(AOE) default specialization=survival)
AddIcon checkbox=!opt_hunter_survival_aoe enemies=1 help=shortcd specialization=survival
{
if not InCombat() SurvivalPrecombatShortCdActions()
unless not InCombat() and SurvivalPrecombatShortCdPostConditions()
{
SurvivalDefaultShortCdActions()
}
}
AddIcon checkbox=opt_hunter_survival_aoe help=shortcd specialization=survival
{
if not InCombat() SurvivalPrecombatShortCdActions()
unless not InCombat() and SurvivalPrecombatShortCdPostConditions()
{
SurvivalDefaultShortCdActions()
}
}
AddIcon enemies=1 help=main specialization=survival
{
if not InCombat() SurvivalPrecombatMainActions()
unless not InCombat() and SurvivalPrecombatMainPostConditions()
{
SurvivalDefaultMainActions()
}
}
AddIcon checkbox=opt_hunter_survival_aoe help=aoe specialization=survival
{
if not InCombat() SurvivalPrecombatMainActions()
unless not InCombat() and SurvivalPrecombatMainPostConditions()
{
SurvivalDefaultMainActions()
}
}
AddIcon checkbox=!opt_hunter_survival_aoe enemies=1 help=cd specialization=survival
{
if not InCombat() SurvivalPrecombatCdActions()
unless not InCombat() and SurvivalPrecombatCdPostConditions()
{
SurvivalDefaultCdActions()
}
}
AddIcon checkbox=opt_hunter_survival_aoe help=cd specialization=survival
{
if not InCombat() SurvivalPrecombatCdActions()
unless not InCombat() and SurvivalPrecombatCdPostConditions()
{
SurvivalDefaultCdActions()
}
}
Required symbols
a_murder_of_crows
animal_instincts_talent
arcane_torrent_focus
aspect_of_the_eagle
aspect_of_the_eagle_buff
augmentation
berserking
blood_fury_ap
butchery
caltrops
caltrops_debuff
dragonsfire_grenade
explosive_trap
flanking_strike
fury_of_the_eagle
harpoon
lacerate
lacerate_debuff
lone_wolf_talent
moknathal_tactics_buff
mongoose_bite
mongoose_fury_buff
muzzle
quaking_palm
raptor_strike
revive_pet
serpent_sting_debuff
serpent_sting_talent
snake_hunter
spitting_cobra
steel_trap
throwing_axes
trap_launcher
war_stomp
way_of_the_moknathal_talent
`