Ovale Spell Priority

Ovale Spell Priority

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pet_count not implemented

sergiomasellis opened this issue ยท 1 comments

commented

Found this in simc but not sure how to implement it in ovale so we have a similar way to count how many Demonlogy warlock pets are active.
https://github.com/simulationcraft/simc/blob/fc8ffa7ec8a134a21a3317daac0a8af4e6edfd88/engine/class_modules/sc_warlock.cpp#L7308

commented

There is a Demons condition that do what you want