Ovale Spell Priority

Ovale Spell Priority

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[7.2.4.1] "Casting()" condition not working properly

sirTribble opened this issue ยท 1 comments

commented

Condition not working for "player"target parameter (or blank), but working properly with "target" target parameter
Not working:
if Casting(demonbolt) spell(demonbolt)
if player.Casting(demonbolt) spell(demonbolt)

Working:
if target.Casting(demonbolt) spell(demonbolt)

commented

It's not a bug. Ovale shows the action at the end of the current cast and, at the end of the cast, the cast will have ended.