Ovale Spell Priority

Ovale Spell Priority

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Need implementation for EmitVariableAdd and EmitVariableSub

Hemario opened this issue ยท 1 comments

commented

in simulationcraft.ts

commented

example from balance druid script

actions.precombat+=/variable,name=sf_targets,value=5
actions.precombat+=/variable,name=sf_targets,op=sub,value=1,if=talent.stellar_drift.enabled|(talent.incarnation.enabled&talent.twin_moons.enabled&!azerite.arcanic_pulsar.enabled)
actions.precombat+=/variable,name=sf_targets,op=sub,value=1,if=!azerite.arcanic_pulsar.enabled&!talent.starlord.enabled