Ovale Spell Priority

Ovale Spell Priority

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target.HasDebuffType(magic) not displaying proper image

jfox1980 opened this issue ยท 1 comments

commented

I'm playing a Shadow Priest. In AddFunction ShadowSingleMainActions I have added at the top of the code:

if target.HasDebuffType(magic) Spell(dispel_magic)

I've verified the spell has the correct ID in ovale_priest_spells.lua.

When targeting an enemy that I know I can debuff, the icon does not appear. I was suspicious this wouldn't work when my demon hunter was also not being presented with consume magic icons.

commented

Have you enabled "full buffs/debuffs scan" in options? The setting can be found in the Advanced section.