Ovale Spell Priority

Ovale Spell Priority

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LUA errors

Ciolouse opened this issue · 2 comments

commented

It append with Warlock destruction and affliction.
Using Ovale 8.2.3 Beta.

329x Ovale\dist\BestAction.lua:756: attempt to index field 'child' (a nil value)
Ovale\dist\BestAction.lua:756: in function `GetAction'
Ovale\dist\Frame.lua:150: in function <Ovale\dist\Frame.lua:121>
(tail call): ?

Locals:
self =

{
COMPUTE_VISITOR =
{
}
ComputeArithmetic = defined @ovale\dist\BestAction.lua:391
ComputeIf = defined @ovale\dist\BestAction.lua:603
ComputeAction = defined @ovale\dist\BestAction.lua:278
ComputeLua = defined @ovale\dist\BestAction.lua:663
ComputeState = defined @ovale\dist\BestAction.lua:675
enabled = false
ComputeGroup = defined @ovale\dist\BestAction.lua:549
ComputeCompare = defined @ovale\dist\BestAction.lua:470
ComputeCustomFunction = defined @ovale\dist\BestAction.lua:517
ComputeValue = defined @ovale\dist\BestAction.lua:692
ComputeLogical = defined @ovale\dist\BestAction.lua:627
ComputeFunction = defined @ovale\dist\BestAction.lua:532
}
node =
{
}
atTime = 589544.131000
(*temporary) = nil
(*temporary) =
{
COMPUTE_VISITOR =
{
}
ComputeArithmetic = defined @ovale\dist\BestAction.lua:391
ComputeIf = defined @ovale\dist\BestAction.lua:603
ComputeAction = defined @ovale\dist\BestAction.lua:278
ComputeLua = defined @ovale\dist\BestAction.lua:663
ComputeState = defined @ovale\dist\BestAction.lua:675
enabled = false
ComputeGroup = defined @ovale\dist\BestAction.lua:549
ComputeCompare = defined @ovale\dist\BestAction.lua:470
ComputeCustomFunction = defined @ovale\dist\BestAction.lua:517
ComputeValue = defined @ovale\dist\BestAction.lua:692
ComputeLogical = defined @ovale\dist\BestAction.lua:627
ComputeFunction = defined @ovale\dist\BestAction.lua:532
}
(*temporary) = "OvaleBestAction_GetAction"
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'child' (a nil value)"
variables =
{
isState = true
lastEnable =
{
}
isInitialized = false
variable =
{
}
futureVariable =
{
}
futureLastEnable =
{
}
}

commented

Please make sure you have the actual script selected.

commented

Script par défaut (sc_t23_warlock_affliction) used.
Thanks for quick answer ! :D