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Ovale Spell Priority

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Runeforge()/equippedruneforge() always return false

denis-kam opened this issue ยท 0 comments

commented

const runeforgePower = C_LegendaryCrafting.GetRuneforgePowerInfo(

Runeforge()/equippedruneforge() always return false because C_LegendaryCrafting.GetRuneforgePowerInfo always returns state=1 no matter equipped or not.

Please port my lua patch to track equipped legendaries.

legendary.diff.txt