Monk Touch of Death Definition Incorrect
LunaEclipse73 opened this issue ยท 0 comments
The definition for monks Touch of Death spell is like this in ovale_monk_spells.lua:
Define(touch_of_death 115080)
SpellInfo(touch_of_death cd=90 chi=3 target_health_pct=10)
SpellInfo(touch_of_death addcd=120 chi=0 glyph=glyph_of_touch_of_death)
SpellRequire(touch_of_death refund_chi cost=buff,serenity_buff if_spell=serenity)
SpellRequire(touch_of_death target_health_pct 100=buff,death_note_buff)
SpellAddBuff(touch_of_death gale_burst_buff=-1)
This appears to be the old WoD and earlier definition. The spell now has a 2 min cooldown, and no health percentage requirement, there is also no chi cost and of course no glyphs.
It should read something similar to this:
Define(touch_of_death 115080)
SpellInfo(touch_of_death cd=120)