Errors in Game
Uggers opened this issue · 3 comments
I keep getting errors for all the class types and azerite neck, the main error looks like this (replacing class with each other class)
`9x ...aceOvale_TankScripts\scripts\deathknight.lua:179: attempt to index local 'OvaleScripts' (a nil value)
...aceOvale_TankScripts\scripts\deathknight.lua:179: in main chunk
Locals:
__Scripts =
OvaleScriptsClass =
}
DEFAULT_NAME = "Ovale"
}
OvaleScripts = nil
name = "ovale_tankscripts_deathknight_blood"
desc = "[8.2.0] Ovale_TankScripts: DeathKnight Blood"
code = "Include(ovale_common)
Include(ovale_tankscripts_common)
Include(ovale_deathknight_spells)
AddCheckBox(opt_interrupt L(interrupt) default specialization=blood)
AddCheckBox(opt_dispel L(dispel) default specialization=blood)
AddCheckBox(opt_melee_range L(not_in_melee_range) specialization=blood)
AddCheckBox(opt_use_consumables L(opt_use_consumables) default specialization=blood)
AddFunction BloodPoolingForBoneStorm
{
Talent(bonestorm_talent) and SpellCooldown(bonestorm) < 3 and Enemies()>=3 and RunicPower() < 100
}
AddFunction BloodDeathStrikeHealing
{
if (IncomingDamage(5) / 4 > MaxHealth() / 100 * 7) IncomingDamage(5) / 4
MaxHealth() / 100 * 7
}
AddFunction BloodDefaultShortCDActions
{
BloodHealMeShortCd()
if CheckBoxOn(opt_melee_range) and not target.InRange(death_strike) Texture(misc_arrowlup help=L(not_in_melee_range))
if not BuffPresent(rune_tap_buff) Spell(rune_tap)
}
AddFunction BloodHealMeShortCd
{
unless(DebuffPresent(healing_immunity_debuff))
{
if(*temporary) = 80201
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'OvaleScripts' (a nil value)"
`
and the main error being;
`9x Ovale_TankScripts\scripts\common.lua:25: attempt to index local 'OvaleScripts' (a nil value)
Ovale_TankScripts\scripts\common.lua:25: in main chunk
Locals:
__Scripts =
OvaleScriptsClass =
}
DEFAULT_NAME = "Ovale"
}
OvaleScripts = nil
name = "ovale_tankscripts_common"
desc = "[8.2.0] Ovale_TankScripts: Common"
code = "Include(ovale_common)
AddFunction AzeriteEssenceMain
{
Spell(concentrated_flame_essence)
}
AddFunction AzeriteEssenceOffensiveCooldowns
{
if BuffStacks(lifeblood_buff) < 4 Spell(worldvein_resonance_essence)
}
AddFunction AzeriteEssenceDefensiveCooldowns
{
Spell(memory_of_lucid_dreams_essence)
}
"
(*temporary) = 80201
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'OvaleScripts' (a nil value)"
`