Plexus

Plexus

430k Downloads

[Bug] out of range indicator

rdmqwerty opened this issue ยท 2 comments

commented

Describe the bug
the feature that makes character boxes fade in and out with range seems to be bugged recently

To Reproduce
im not 100% sure how to reproduce it. sometimes it works correctly when im in towns and stuff. but after playing through a whole raid i noticed alot of instances where characters were in range but were faded out and instances where they were out of range but still full color. it might happen when they go in and out of range while in combat

Expected behavior
their nameplate in plexus usually fades out when out of range

Desktop (please complete the following information):

  • Version - 3.3.7-classic
  • Game Version - season of discovery

Additional context
i pulled this error from an error handler addon i have

1x bad argument #1 to '?' (Usage: local inRange = C_Spell.IsSpellInRange(spellIdentifier [, targetUnit]))
[string "=[C]"]: ?
[string "@Interface/AddOns/Plexus/Statuses/Range.lua"]:126: in function `UnitInRange'

commented

Just pushed an update v3.4.0 please let me know if this fixes this issue. 264dbcc

commented

it looks like this fixed some of the issue. i am noticing that dead targets are still faded out as out of range even when they are in range for a res