[Bug] out of range indicator
rdmqwerty opened this issue ยท 2 comments
Describe the bug
the feature that makes character boxes fade in and out with range seems to be bugged recently
To Reproduce
im not 100% sure how to reproduce it. sometimes it works correctly when im in towns and stuff. but after playing through a whole raid i noticed alot of instances where characters were in range but were faded out and instances where they were out of range but still full color. it might happen when they go in and out of range while in combat
Expected behavior
their nameplate in plexus usually fades out when out of range
Desktop (please complete the following information):
- Version - 3.3.7-classic
- Game Version - season of discovery
Additional context
i pulled this error from an error handler addon i have
1x bad argument #1 to '?' (Usage: local inRange = C_Spell.IsSpellInRange(spellIdentifier [, targetUnit]))
[string "=[C]"]: ?
[string "@Interface/AddOns/Plexus/Statuses/Range.lua"]:126: in function `UnitInRange'
Just pushed an update v3.4.0 please let me know if this fixes this issue. 264dbcc