Plexus

Plexus

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[Bug] range indicator on dead targets

rdmqwerty opened this issue ยท 0 comments

commented

Describe the bug
the feature that fades people out when they are out of range appears to be bugged for dead targets. when you the player are alive and have dead party members, they will always be faded as if they are out of range. and when you the player are dead, dead party members will be un-faded as if they are in range. it appears the condition that fades and unfades is somehow operating off the players death status and not off of range

To Reproduce
Steps to reproduce the behavior:

  1. join a party with another player
  2. have them die
  3. observe their nameplate is faded
  4. die yourself
  5. observe their nameplate is no longer faded

Expected behavior
nameplate fading should be based on range and not your own death status

Desktop (please complete the following information):

  • Version 3.4.1-classic
  • Game Version - season of discovery